// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "TextOnlyStatusBarTest.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNAMIC(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_WM_SETFOCUS()
ON_WM_TIMER()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
IDS_MESSAGE0,
IDS_MESSAGE1,
IDS_MESSAGE2,
IDS_MESSAGE3,
IDS_MESSAGE4,
IDS_MESSAGE5,
IDS_MESSAGE6,
IDS_MESSAGE7,
IDS_MESSAGE8,
IDS_MESSAGE9,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
// create a view to occupy the client area of the frame
if (!m_wndView.Create(NULL, NULL, AFX_WS_DEFAULT_VIEW,
CRect(0, 0, 0, 0), this, AFX_IDW_PANE_FIRST, NULL))
{
TRACE0("Failed to create view window\n");
return -1;
}
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
m_wndStatusBar.SetPaneInfo(0, ID_SEPARATOR, m_wndStatusBar.GetPaneStyle(0), 35);
SetTimer(0, 1500, NULL);
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.dwExStyle &= ~WS_EX_CLIENTEDGE;
cs.lpszClass = AfxRegisterWndClass(0);
cs.x = 30;
cs.y = 30;
cs.cx = 740;
cs.cy = 460;
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnSetFocus(CWnd* pOldWnd)
{
// forward focus to the view window
m_wndView.SetFocus();
}
BOOL CMainFrame::OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo)
{
// let the view have first crack at the command
if (m_wndView.OnCmdMsg(nID, nCode, pExtra, pHandlerInfo))
return TRUE;
// otherwise, do default handling
return CFrameWnd::OnCmdMsg(nID, nCode, pExtra, pHandlerInfo);
}
void CMainFrame::SetNumCapsScrollKeys(BOOL bNewKeyState)
{
BYTE keyState[256];
GetKeyboardState((LPBYTE)&keyState);
if( (bNewKeyState && !(keyState[VK_NUMLOCK] & 1)) ||
(!bNewKeyState && (keyState[VK_NUMLOCK] & 1)) )
{
// Simulate a key press
keybd_event( VK_NUMLOCK,
0x45,
KEYEVENTF_EXTENDEDKEY | 0,
0 );
// Simulate a key release
keybd_event( VK_NUMLOCK,
0x45,
KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP,
0);
}
if( (bNewKeyState && !(keyState[VK_CAPITAL] & 1)) ||
(!bNewKeyState && (keyState[VK_CAPITAL] & 1)) )
{
// Simulate a key press
keybd_event( VK_CAPITAL,
0x45,
KEYEVENTF_EXTENDEDKEY | 0,
0 );
// Simulate a key release
keybd_event( VK_CAPITAL,
0x45,
KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP,
0);
}
if( (bNewKeyState && !(keyState[VK_SCROLL] & 1)) ||
(!bNewKeyState && (keyState[VK_SCROLL] & 1)) )
{
// Simulate a key press
keybd_event( VK_SCROLL,
0x45,
KEYEVENTF_EXTENDEDKEY | 0,
0 );
// Simulate a key release
keybd_event( VK_SCROLL,
0x45,
KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP,
0);
}
}
void CMainFrame::OnTimer(UINT nIDEvent)
{
static BOOL sb_Event;
sb_Event = !(sb_Event);
SetNumCapsScrollKeys(sb_Event);
CFrameWnd::OnTimer(nIDEvent);
}
void CMainFrame::OnDestroy()
{
KillTimer(0);
SetNumCapsScrollKeys(FALSE);
CFrameWnd::OnDestroy();
}