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Accessing Assembly Metadata with Reflection or Mono Cecil (Part 6)

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2 Dec 2012CDDL16 min read 42.5K   936   20  
Loading type metadata from assemblies with Reflection or Mono Cecil.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using Nova.Parsing;
using Nova.Rendering;

namespace Nova.CodeDOM
{
    /// <summary>
    /// Specifies that an identifier is in the specified namespace - either 'global' or an aliased
    /// root-level namespace name (specified either with a 'using' or extern alias directive).
    /// </summary>
    public class Lookup : BinaryOperator
    {
        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a <see cref="Lookup"/> operator.
        /// </summary>
        public Lookup(Expression left, Expression right)
            : base(left, right)
        { }

        /// <summary>
        /// Create a <see cref="Lookup"/> operator.
        /// </summary>
        public Lookup(Namespace left, Expression right)
            : base(left.CreateRef(), right)
        { }

        /// <summary>
        /// Create a <see cref="Lookup"/> operator.
        /// </summary>
        public Lookup(ExternAlias left, Expression right)
            : base(left.CreateRef(), right)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The symbol associated with the operator.
        /// </summary>
        public override string Symbol
        {
            get { return ParseToken; }
        }

        /// <summary>
        /// True if the expression is const.
        /// </summary>
        public override bool IsConst
        {
            get { return false; }
        }

        #endregion

        #region /* STATIC METHODS */

        /// <summary>
        /// Create a Lookup/Dot expression chain from 2 or more expressions.
        /// </summary>
        public static BinaryOperator Create(Expression left, params SymbolicRef[] expressions)
        {
            BinaryOperator binaryOperator = new Lookup(left, expressions[0]);
            for (int i = 1; i < expressions.Length; ++i)
                binaryOperator = new Dot(binaryOperator, expressions[i]);
            return binaryOperator;
        }

        #endregion

        #region /* METHODS */

        /// <summary>
        /// Get the expression on the right of the right-most Lookup or Dot operator (bypass any '::' and '.' prefixes).
        /// </summary>
        public override Expression SkipPrefixes()
        {
            return Right.SkipPrefixes();
        }

        #endregion

        #region /* PARSING */

        /// <summary>
        /// The token used to parse the code object.
        /// </summary>
        public const string ParseToken = "::";

        /// <summary>
        /// The precedence of the operator.
        /// </summary>
        public const int Precedence = 100;

        /// <summary>
        /// True if the operator is left-associative, or false if it's right-associative.
        /// </summary>
        public const bool LeftAssociative = true;

        internal static new void AddParsePoints()
        {
            Parser.AddOperatorParsePoint(ParseToken, Precedence, LeftAssociative, false, Parse);
        }

        /// <summary>
        /// Parse a <see cref="Lookup"/> operator.
        /// </summary>
        public static Lookup Parse(Parser parser, CodeObject parent, ParseFlags flags)
        {
            return new Lookup(parser, parent);
        }

        protected Lookup(Parser parser, CodeObject parent)
            : base(parser, parent)
        { }

        /// <summary>
        /// Get the precedence of the operator.
        /// </summary>
        public override int GetPrecedence()
        {
            return Precedence;
        }

        #endregion

        #region /* FORMATTING */

        /// <summary>
        /// True if the expression should have parens by default.
        /// </summary>
        public override bool HasParensDefault
        {
            get { return false; }
        }

        #endregion

        #region /* RENDERING */

        public override void AsTextExpression(CodeWriter writer, RenderFlags flags)
        {
            RenderFlags passFlags = (flags & RenderFlags.PassMask);
            if (_left != null)
                _left.AsText(writer, passFlags);
            UpdateLineCol(writer, flags);
            writer.Write(ParseToken);
            if (_right != null)
                _right.AsText(writer, passFlags);
        }

        #endregion
    }
}

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This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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