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Accessing Assembly Metadata with Reflection or Mono Cecil (Part 6)

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2 Dec 2012CDDL16 min read 42.6K   941   20  
Loading type metadata from assemblies with Reflection or Mono Cecil.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;

using Nova.CodeDOM;

namespace Nova.UI
{
    /// <summary>
    /// The view model for a <see cref="CodeDOM.Literal"/>.
    /// </summary>
    public class LiteralVM : ExpressionVM
    {
        #region /* STATICS */

        internal static void AddViewModelMapping()
        {
            CreateViewModel.Add(typeof(Literal),
                delegate(CodeObject codeObject, bool isDescription, Dictionary<CodeObject, CodeObjectVM> dictionary) { return new LiteralVM((Literal)codeObject, dictionary); });
        }

        #endregion

        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a view model instance for the specified <see cref="CodeDOM.Literal"/>.
        /// </summary>
        public LiteralVM(Literal literal, Dictionary<CodeObject, CodeObjectVM> dictionary)
            : base(literal, dictionary)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The underlying <see cref="CodeDOM.Literal"/> model.
        /// </summary>
        public Literal Literal
        {
            get { return (Literal)CodeObject; }
        }

        #endregion

        #region /* METHODS */

        #endregion

        #region /* RENDERING */

        /// <summary>
        /// Determines if commas should be displayed in numeric values.
        /// </summary>
        public static bool CommasInNumerics;

        /// <summary>
        /// Determines if actual or alternative symbols should be shown in strings/chars instead of escape sequences.
        /// </summary>
        public static bool NoEscapes;

        /// <summary>
        /// Determines if spaces should be rendered with visible symbols in strings/chars.
        /// </summary>
        public static bool VisibleSpaces;

        /// <summary>
        /// Determines if quotes around strings should be hidden.
        /// </summary>
        public static bool HideQuotes;

        /// <summary>
        /// The font used to render control characters.
        /// </summary>
        public static FontFamily ControlFont = new FontFamily("Arial Unicode MS");

        public override Brush BorderBrush
        {
            get { return Brushes.LightGray; }
        }

        public override Brush BackgroundBrush
        {
            get { return Brushes.White; }
        }

        public override void RenderExpression(CodeRenderer renderer, RenderFlags flags)
        {
            string text = Literal.Text;
            char ch = text[0];
            if (ch == '"' || ch == '@')
                RenderStringOrChar(renderer, text, false, this);
            else if (ch == '\'')
                RenderStringOrChar(renderer, text, true, this);
            else if (char.IsDigit(ch) || (ch == '.') || (ch == '-' && text != "-Infinity") || (ch == '+'))
                RenderNumeric(renderer, text, this);
            else if (text == Literal.ParseTokenNull || text == Literal.ParseTokenTrue || text == Literal.ParseTokenFalse)
                renderer.RenderText(text, KEYWORD_BRUSH, this);
            else if (text == "NaN" || text == "Infinity" || text == "-Infinity")
                renderer.RenderText(text, NORMAL_BRUSH, this);
            else
                renderer.RenderText(text, ERROR_BRUSH, this);
        }

        protected static void RenderStringOrChar(CodeRenderer renderer, string text, bool isChar, CodeObjectVM tag)
        {
            bool isVerbatim = (text[0] == '@');

            // Render escape sequences (and special chars) in a different color, and in red if invalid.
            int start = 0;
            char escCh = '\0', escVal = '\0';
            int escPos = 0, spacePos = 0;
            int openQuotePos = (isVerbatim ? 1 : 0);
            int i;
            for (i = 0; i < text.Length; ++i)
            {
                char ch = text[i];

                // Handle the verbatim marker (if any)
                if (i == 0 && isVerbatim)
                {
                    RenderText(renderer, text, ref start, 1, true, STRING_ESC_BRUSH, tag);
                    continue;
                }

                // Hide the starting double quote if the option is on
                if (ch == '"' && i == openQuotePos)
                {
                    if (HideQuotes)
                        start = openQuotePos + 1;
                    continue;
                }

                // Check if we're in a string of visible spaces
                if (spacePos > 0)
                {
                    if (ch == ' ')
                    {
                        ++spacePos;
                        continue;
                    }

                    // Display visible spaces using an "open box" character
                    renderer.RenderText(new string('\x2423', spacePos), STRING_BRUSH, ControlFont, -2, tag);
                    start += spacePos;
                    spacePos = 0;
                }

                // Check if we're currently inside an escape sequence
                if (escPos > 0)
                {
                    bool processed = true;
                    bool done = false, error = false;
                    int end = i + 1;
                    if (escPos == 1)
                    {
                        if (isVerbatim)
                        {
                            if (ch == '"')
                            {
                                escVal = ch;
                                done = true;
                            }
                            else
                                error = true;
                        }
                        else
                        {
                            escCh = ch;
                            switch (ch)
                            {
                                case '0': done = true; break;
                                case 'a': escVal = '\a'; done = true; break;
                                case 'b': escVal = '\b'; done = true; break;
                                case 'f': escVal = '\f'; done = true; break;
                                case 'n': escVal = '\n'; done = true; break;
                                case 'r': escVal = '\r'; done = true; break;
                                case 't': escVal = '\t'; done = true; break;
                                case 'v': escVal = '\v'; done = true; break;
                                case 'x': case 'u': case 'U':
                                    break;
                                case '\\': case '\'': case '"':
                                    escVal = ch; done = true; break;
                                default: error = true; break;
                            }
                        }
                    }
                    else
                    {
                        // Handle 'x', 'u', and 'U' sequences
                        if (Uri.IsHexDigit(ch))
                        {
                            escVal = (char)((escVal * 16) + Uri.FromHex(ch));
                            done = (escPos == (escCh == 'U' ? 9 : 5));
                        }
                        else
                        {
                            // In this case, don't include the terminating char
                            --end;
                            processed = false;
                            done = true;
                            error = (escPos == 2 || escCh != 'x');
                        }
                    }

                    // Mark '\U' sequence red if in a char
                    if (done && escCh == 'U' && isChar)
                        error = true;

                    if (error)
                    {
                        // Render the entire escape sequence in red if any errors are found
                        RenderText(renderer, text, ref start, end, false, ERROR_BRUSH, tag);
                        escPos = 0;
                    }
                    else if (done)
                    {
                        // Display all escape sequences as actual chars if option is on
                        if (NoEscapes)
                        {
                            // Display control characters as special symbols with 2-3 letter names
                            if (escVal < 0x20 || escVal == 0x7f)
                            {
                                char sym = (escCh == 'n' ? '\u2424' : escVal == 0x7f ? '\u2421' : (char)('\u2400' + escVal));
                                renderer.RenderText(sym.ToString(), STRING_BRUSH, ControlFont, tag);
                            }
                            else
                                renderer.RenderText(escVal.ToString(), STRING_BRUSH, tag);
                            start = end;
                        }
                        // Mark "\'" escapes in strings and '\"' escapes in chars as unnecessary
                        else if ((escVal == '\'' && !isChar) || (escVal == '"' && isChar))
                        {
                            RenderText(renderer, text, ref start, end - 1, true, REDUNDANT_BRUSH, tag);
                            RenderText(renderer, text, ref start, end, true, STRING_BRUSH, tag);
                        }
                        // Display escape sequence
                        else
                            RenderText(renderer, text, ref start, end, true, STRING_ESC_BRUSH, tag);

                        escPos = 0;
                    }
                    else
                        ++escPos;

                    if (processed)
                        continue;
                }

                // Handle escape sequence start
                if ((ch == '\\' && !isVerbatim) || (ch == '"' && isVerbatim))
                {
                    RenderText(renderer, text, ref start, i, true, STRING_BRUSH, tag);
                    escPos = 1;
                    escVal = '\0';
                }
                // Handle newlines in verbatim strings
                else if (ch == '\n')
                {
                    RenderText(renderer, text, ref start, i, true, STRING_BRUSH, tag);
                    ++start;  // Skip over the newline char
                    renderer.NewLine();
                }
                // Handle the start of some visible spaces
                else if (ch == ' ' && VisibleSpaces)
                {
                    RenderText(renderer, text, ref start, i, true, STRING_BRUSH, tag);
                    spacePos = 1;
                }
            }

            // Hide ending double quote if option is on
            // (do this here so quote will flush any active escape sequences)
            if (HideQuotes && text[i - 1] == '"')
                --i;

            // Only cache if less than 16 in length
            RenderText(renderer, text, ref start, i, (i - start < 16), STRING_BRUSH, tag);
        }

        protected static void RenderText(CodeRenderer renderer, string text, ref int start, int end, bool cache, Brush brush, CodeObjectVM tag)
        {
            int length = end - start;
            if (length > 0)
            {
                string partial = text.Substring(start, length);
                start = end;
                if (partial.Length > 0)
                    renderer.RenderText(partial, brush, cache ? TextStyle.Normal : TextStyle.NoCache, tag);
            }
        }

        protected static void RenderNumeric(CodeRenderer renderer, string text, CodeObjectVM tag)
        {
            if (text.StartsWith("0x"))
                renderer.RenderText(text, NUMERIC_BRUSH, tag);
            else
            {
                // Display numerics with commas if enabled
                if (CommasInNumerics)
                {
                    string formatted = text;
                    int count = 0;
                    for (int i = formatted.Length - 1; i > 0; --i)
                    {
                        if (char.IsDigit(formatted, i))
                        {
                            if (++count == 3 && char.IsDigit(formatted, i - 1))
                                formatted = formatted.Insert(i, ",");
                            else
                                continue;
                        }
                        count = 0;
                    }
                    text = formatted;
                }

                // Render the numeric, displaying any alpha chars in a different color (exponent indicator or type suffix)
                bool isAlpha = false;
                int pos, start = 0;
                for (pos = 0; pos < text.Length; ++pos)
                {
                    char ch = text[pos];
                    if (char.IsLetter(ch))
                    {
                        if (!isAlpha)
                        {
                            RenderText(renderer, text, ref start, pos, true, NUMERIC_BRUSH, tag);
                            isAlpha = true;
                        }
                    }
                    else
                    {
                        if (isAlpha)
                        {
                            RenderText(renderer, text, ref start, pos, true, NUMERIC_ALPHA_BRUSH, tag);
                            isAlpha = false;
                        }
                    }
                }
                RenderText(renderer, text, ref start, pos, true, (isAlpha ? NUMERIC_ALPHA_BRUSH : NUMERIC_BRUSH), tag);
            }
        }

        public override void RenderToolTip(CodeRenderer renderer, RenderFlags flags)
        {
            TypeRefBaseVM.RenderType(renderer, CodeObject.GetType(), flags, this);
            renderer.RenderText(" :  ", NORMAL_BRUSH, TextStyle.Proportional | TextStyle.Bold);
            RenderDescription(renderer);
            RenderMessagesInToolTip(renderer, flags);
        }

        #endregion

        #region /* COMMANDS */

        public static readonly RoutedCommand CommasInNumericsCommand = new RoutedCommand("Show Commas In Numerics", typeof(LiteralVM));
        public static readonly RoutedCommand NoEscapesCommand = new RoutedCommand("No Escapes in Strings/Chars", typeof(LiteralVM));
        public static readonly RoutedCommand VisibleSpacesCommand = new RoutedCommand("Visible Spaces in Strings/Chars", typeof(LiteralVM));
        public static readonly RoutedCommand HideQuotesCommand = new RoutedCommand("Hide String Quotes", typeof(LiteralVM));

        public static new void BindCommands(Window window)
        {
            WPFUtil.AddCommandBinding(window, NoEscapesCommand, noEscapes_Executed);
            WPFUtil.AddCommandBinding(window, VisibleSpacesCommand, visibleSpaces_Executed);
            WPFUtil.AddCommandBinding(window, HideQuotesCommand, hideQuotes_Executed);
            WPFUtil.AddCommandBinding(window, CommasInNumericsCommand, showCommasInNumerics_Executed);
        }

        private static void showCommasInNumerics_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            CommasInNumerics = !CommasInNumerics;
            CodeRenderer.ReRenderAll();
        }

        private static void noEscapes_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            NoEscapes = !NoEscapes;
            CodeRenderer.ReRenderAll();
        }

        private static void visibleSpaces_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            VisibleSpaces = !VisibleSpaces;
            CodeRenderer.ReRenderAll();
        }

        private static void hideQuotes_Executed(object sender, ExecutedRoutedEventArgs e)
        {
            HideQuotes = !HideQuotes;
            CodeRenderer.ReRenderAll();
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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