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Using comboboxes in the MFC Grid Control

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8 Jan 2013CPOL 460.9K   8.2K   122  
Explains how to use comboboxes to edit cells in the MFC Grid Control
//////////////////////////////////////////////////////////////////////
// GridDropTarget.h : header file
//
// MFC Grid Control - Drag/Drop target implementation
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2000. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is 
// not sold for profit without the authors written consent, and 
// providing that this notice and the authors name and all copyright 
// notices remains intact. 
//
// An email letting me know how you are using it would be nice as well. 
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_GRIDDROPTARGET_H__5C610981_BD36_11D1_97CD_00A0243D1382__INCLUDED_)
#define AFX_GRIDDROPTARGET_H__5C610981_BD36_11D1_97CD_00A0243D1382__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000


#include <afxole.h>

class CGridCtrl;

/////////////////////////////////////////////////////////////////////////////
// CGridDropTarget command target

class CGridDropTarget : public COleDropTarget
{
public:
    CGridDropTarget();
    virtual ~CGridDropTarget();

// Attributes
public:
    CGridCtrl* m_pGridCtrl;
    BOOL       m_bRegistered;

// Operations
public:
    BOOL Register(CGridCtrl *pGridCtrl);
    virtual void Revoke();

    BOOL        OnDrop(CWnd* pWnd, COleDataObject* pDataObject, DROPEFFECT dropEffect, CPoint point);
    DROPEFFECT  OnDragEnter(CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point);
    void        OnDragLeave(CWnd* pWnd);
    DROPEFFECT  OnDragOver(CWnd* pWnd, COleDataObject* pDataObject, DWORD dwKeyState, CPoint point);
    DROPEFFECT  OnDragScroll(CWnd* pWnd, DWORD dwKeyState, CPoint point);

// Overrides
    // ClassWizard generated virtual function overrides
    //{{AFX_VIRTUAL(CGridDropTarget)
    //}}AFX_VIRTUAL

// Implementation
protected:

    // Generated message map functions
    //{{AFX_MSG(CGridDropTarget)
    //}}AFX_MSG

    DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_GRIDDROPTARGET_H__5C610981_BD36_11D1_97CD_00A0243D1382__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder CodeProject
Canada Canada
Chris Maunder is the co-founder of CodeProject and ContentLab.com, and has been a prominent figure in the software development community for nearly 30 years. Hailing from Australia, Chris has a background in Mathematics, Astrophysics, Environmental Engineering and Defence Research. His programming endeavours span everything from FORTRAN on Super Computers, C++/MFC on Windows, through to to high-load .NET web applications and Python AI applications on everything from macOS to a Raspberry Pi. Chris is a full-stack developer who is as comfortable with SQL as he is with CSS.

In the late 1990s, he and his business partner David Cunningham recognized the need for a platform that would facilitate knowledge-sharing among developers, leading to the establishment of CodeProject.com in 1999. Chris's expertise in programming and his passion for fostering a collaborative environment have played a pivotal role in the success of CodeProject.com. Over the years, the website has grown into a vibrant community where programmers worldwide can connect, exchange ideas, and find solutions to coding challenges. Chris is a prolific contributor to the developer community through his articles and tutorials, and his latest passion project, CodeProject.AI.

In addition to his work with CodeProject.com, Chris co-founded ContentLab and DeveloperMedia, two projects focussed on helping companies make their Software Projects a success. Chris's roles included Product Development, Content Creation, Client Satisfaction and Systems Automation.

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