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Resolving Symbolic References in a CodeDOM (Part 7)

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2 Dec 2012CDDL12 min read 19.4K   510   14  
Resolving symbolic references in a CodeDOM.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using Nova.Parsing;
using Nova.Resolving;

namespace Nova.CodeDOM
{
    /// <summary>
    /// Converts an <see cref="Expression"/> to the specified type, returning null if the conversion can't be done.
    /// </summary>
    public class As : BinaryOperator
    {
        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create an <see cref="As"/> operator.
        /// </summary>
        public As(Expression left, Expression type)
            : base(left, type)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The symbol associated with the operator.
        /// </summary>
        public override string Symbol
        {
            get { return ParseToken; }
        }

        /// <summary>
        /// True if the expression is const.
        /// </summary>
        public override bool IsConst
        {
            get { return false; }
        }

        #endregion

        #region /* PARSING */

        /// <summary>
        /// The token used to parse the code object.
        /// </summary>
        public const string ParseToken = "as";

        /// <summary>
        /// The precedence of the operator.
        /// </summary>
        public const int Precedence = 330;

        /// <summary>
        /// True if the operator is left-associative, or false if it's right-associative.
        /// </summary>
        public const bool LeftAssociative = true;

        internal static new void AddParsePoints()
        {
            Parser.AddOperatorParsePoint(ParseToken, Precedence, LeftAssociative, false, Parse);
        }

        /// <summary>
        /// Parse an <see cref="As"/> operator.
        /// </summary>
        public static As Parse(Parser parser, CodeObject parent, ParseFlags flags)
        {
            return new As(parser, parent);
        }

        protected As(Parser parser, CodeObject parent)
            : base(parser, parent)
        { }

        /// <summary>
        /// Get the precedence of the operator.
        /// </summary>
        public override int GetPrecedence()
        {
            return Precedence;
        }

        #endregion

        #region /* RESOLVING */

        /// <summary>
        /// Resolve all child symbolic references, using the specified <see cref="ResolveCategory"/> and <see cref="ResolveFlags"/>.
        /// </summary>
        public override CodeObject Resolve(ResolveCategory resolveCategory, ResolveFlags flags)
        {
            // Override the base-class behavior so that we can resolve the right side as a Type
            // instead of an Expression (avoiding matches on Property names, for example).
            if (_left != null)
                _left = (Expression)_left.Resolve(ResolveCategory.Expression, flags);
            if (_right != null)
                _right = (Expression)_right.Resolve(ResolveCategory.Type, flags);
            return this;
        }

        /// <summary>
        /// Evaluate the type of the <see cref="Expression"/>.
        /// </summary>
        /// <returns>The resulting <see cref="TypeRef"/> or <see cref="UnresolvedRef"/>.</returns>
        public override TypeRefBase EvaluateType(bool withoutConstants)
        {
            // Evaluate to the type specified by the Right expression
            return _right.EvaluateType(withoutConstants);
        }

        #endregion
    }
}

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This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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