- Nova.0.7.zip
- Mono.Cecil.dll
- Nova.CLI
- Nova.CodeDOM
- Analysis
- CodeDOM
- Annotations
- Base
- Expressions
- AnonymousMethods
- Base
- Operators
- Other
- References
- Base
- GotoTargets
- Methods
- Namespaces
- Other
- Properties
- Types
- Variables
- Projects
- Statements
- Base
- Conditionals
- Exceptions
- Generics
- Iterators
- Jumps
- Loops
- Methods
- Miscellaneous
- Namespaces
- Properties
- Types
- Variables
- Configuration.cs
- Log.cs
- Nova.CodeDOM.csproj
- Parsing
- Properties
- Rendering
- Resolving
- Utilities
- Nova.Examples
- Nova.sln
- Nova.Studio
- Nova.Test
- Nova.UI
- CodeDOM
- Annotations
- Base
- Expressions
- AnonymousMethods
- Base
- Operators
- Other
- References
- Base
- GotoTargets
- Methods
- Namespaces
- Other
- Properties
- Types
- Variables
- Projects
- Statements
- Base
- Conditionals
- Exceptions
- Generics
- Iterators
- Jumps
- Loops
- Methods
- Miscellaneous
- Namespaces
- Properties
- Types
- Variables
- CodeRenderer.cs
- Nova.UI.csproj
- Properties
- Resolving
- Utilties
- Nova.0.7.exe.zip
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using System.Reflection;
using System.Runtime.InteropServices;
using System.Windows;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Nova.Studio")]
[assembly: AssemblyDescription("Nova.Studio is a WPF test framework for the Nova CodeDOM library.")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Inevitable Software")]
[assembly: AssemblyProduct("Nova.Studio")]
[assembly: AssemblyCopyright("Copyright © 2007-2012 Inevitable Software, all rights reserved.")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// In order to begin building localizable applications, set
// <UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
// inside a <PropertyGroup>. For example, if you are using US english
// in your source files, set the <UICulture> to en-US. Then uncomment
// the NeutralResourceLanguage attribute below. Update the "en-US" in
// the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
[assembly: ThemeInfo(
ResourceDictionaryLocation.None, // Where theme specific resource dictionaries are located
// (used if a resource is not found in the page, or application resource dictionaries)
ResourceDictionaryLocation.SourceAssembly // Where the generic resource dictionary is located
// (used if a resource is not found in the page, app, or any theme specific resource dictionaries)
)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("0.7.*")]
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I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).