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FirstWins Pathfinding Algorithm

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7 Feb 2017CPOL4 min read 40.7K   1.5K   45  
Pathfinding algorithm based on a direction priority

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}") = "PathfindingDemo", "PathfindingDemo\PathfindingDemo.vbproj", "{D2BDAB2D-2F03-437A-A525-B89DA68E7B36}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|x86 = Debug|x86
		Release|x86 = Release|x86
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{D2BDAB2D-2F03-437A-A525-B89DA68E7B36}.Debug|x86.ActiveCfg = Debug|x86
		{D2BDAB2D-2F03-437A-A525-B89DA68E7B36}.Debug|x86.Build.0 = Debug|x86
		{D2BDAB2D-2F03-437A-A525-B89DA68E7B36}.Release|x86.ActiveCfg = Release|x86
		{D2BDAB2D-2F03-437A-A525-B89DA68E7B36}.Release|x86.Build.0 = Release|x86
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Bulgaria Bulgaria
Name: Ognian Gantchev Ivanov

Current Age: 27

Country: Bulgaria

City: Stara Zagora

Professional skills: fine arts, sculpture

Hobbies: Programming();

Computer Languages: VB, C#, C++

Human Languages: Bulgarian, English

About me:
I'm an enthusiast game developer. I love computers, art and science.

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