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The Win32 Foundation Classes (WFC) - Version 45

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16 May 2000 469.6K   12.7K   280  
The Win32 Foundation Classes (WFC) are a library of C++ classes that extend Microsoft Foundation Classes (MFC) beyond mere GUI applications, and provide extensive support for system and NT specific applications
// DriverMover.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "DriverMover.h"
#include "DriverMoverDialog.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDriverMoverApplication

BEGIN_MESSAGE_MAP(CDriverMoverApplication, CWinApp)
	//{{AFX_MSG_MAP(CDriverMoverApplication)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDriverMoverApplication construction

CDriverMoverApplication::CDriverMoverApplication()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CDriverMoverApplication object

CDriverMoverApplication theApp;

/////////////////////////////////////////////////////////////////////////////
// CDriverMoverApplication initialization

BOOL CDriverMoverApplication::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CDriverMoverDialog dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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Written By
United States United States
I'm just a simple little NT programmer. Most of the work I do is remote controlling equipment in real time. I started out using Windows 3.0. Then came 3.1 and then NT. I started using NT but unfortunately, Microsoft didn't. I started using MFC but unfortunately, Microsoft didn't (and still doesn't) put any real support for NT into MFC so I wrote a bunch of C++ classes to make my life easier. Like all class libraries, mine grew. Now I'm giving it away, I call it Win32 Foundation Classes.

Check out Sam's homepage at www.SamBlackburn.com/wfc/.

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