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#if !defined(AFX_LOGFRAME_H__319C7EF0_D94C_11D3_9FE9_006067718D04__INCLUDED_)
#define AFX_LOGFRAME_H__319C7EF0_D94C_11D3_9FE9_006067718D04__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LogFrame.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLogFrame frame
class TraceEvent;
class CLogFrame : public CMDIChildWnd
{
DECLARE_DYNCREATE(CLogFrame)
protected:
CLogFrame(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
int AddString(TraceEvent *);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLogFrame)
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CLogFrame();
// Generated message map functions
//{{AFX_MSG(CLogFrame)
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
class CLogger {
public:
// This is the only member that is normally used
int AddString(TraceEvent * event);
public: // Constructors
CLogger() { frame = NULL; }
virtual ~CLogger() {}
public:
// These methods are useful during creation
BOOL IsValid() { return frame != NULL && ::IsWindow(frame->m_hWnd); }
void MDIActivate() {if(IsValid()) frame->MDIActivate(); }
BOOL IsIconic() {if(IsValid()) return frame->IsIconic(); else return FALSE; }
void ShowWindow(UINT show) { if(IsValid()) frame->ShowWindow(show); }
void SetLogger(CLogFrame * f) { frame = f; }
protected:
CLogFrame * frame;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOGFRAME_H__319C7EF0_D94C_11D3_9FE9_006067718D04__INCLUDED_)
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