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Animation of graph algorithms with WPF 3D

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20 Jan 2010Apache4 min read 50K   3.7K   39  
Overview of data structures and animations.
using System;
using System.Runtime.Serialization;

namespace Palmmedia.WpfGraph.UI.IO
{   
    /// <summary>
    /// Occurs when graph serialization fails.
    /// </summary>
    [Serializable] 
    public class GraphSerializationException : Exception
    {
		/// <summary>
        /// Initializes a new instance of the <see cref="GraphSerializationException"/> class.
		/// </summary>
        public GraphSerializationException()
            : base()
        {
        }

		/// <summary>
        /// Initializes a new instance of the <see cref="GraphSerializationException"/> class.
		/// </summary>
		/// <param name="message">The message.</param>
        public GraphSerializationException(string message)
            : base(message)
        {
        }

		/// <summary>
        /// Initializes a new instance of the <see cref="GraphSerializationException"/> class.
		/// </summary>
		/// <param name="message">The message.</param>
		/// <param name="innerException">The inner exception.</param>
        public GraphSerializationException(string message, Exception innerException)
            : base(message, innerException)
        {
        }

		/// <summary>
        /// Initializes a new instance of the <see cref="GraphSerializationException"/> class.
		/// </summary>
		/// <param name="serializationInfo">The serialization info.</param>
		/// <param name="streamingContext">The streaming context.</param>
        protected GraphSerializationException(SerializationInfo serializationInfo, StreamingContext streamingContext)
            : base(serializationInfo, streamingContext)
        {
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Apache License, Version 2.0


Written By
Software Developer
Germany Germany
Blog: http://www.palmmedia.de

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