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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
using System.Globalization;
using System.IO;
using Pfz.Imaging;
using Pfz.Imaging.Wpf;
using System.Diagnostics;
namespace PfzImagingSample
{
/// <summary>
/// Interaction logic for Window1.xaml
/// </summary>
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
_animation = _Animation();
_eternalAnimation = _EternalAnimation();
var timer = new DispatcherTimer();
timer.Interval = TimeSpan.FromMilliseconds(1000.0/30.0);
timer.Tick += new EventHandler(timer_Tick);
timer.IsEnabled = true;
}
private readonly IEnumerable<BitmapSource> _animation;
private readonly IEnumerator<BitmapSource> _eternalAnimation;
private void timer_Tick(object sender, EventArgs e)
{
_eternalAnimation.MoveNext();
imageShowAnimation.Source = _eternalAnimation.Current;
}
private IEnumerator<BitmapSource> _EternalAnimation()
{
while(true)
foreach(var frame in _animation)
yield return frame;
}
private IEnumerable<BitmapSource> _Animation()
{
BitmapSource background;
using (var stream = File.OpenRead("Background.png"))
{
var pngDecoder = new PngBitmapDecoder(stream, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
background = pngDecoder.Frames[0];
}
var rectangle = new Rect(0, 0, 300, 225);
var formattedText = new FormattedText("Sample Animation", CultureInfo.InvariantCulture, FlowDirection.LeftToRight, new Typeface(FontFamily, FontStyles.Normal, FontWeights.Normal, FontStretches.Normal), 14, Brushes.Yellow);
var target = new RenderTargetBitmap(300, 225, 96, 96, PixelFormats.Pbgra32);
// The format should be Rgb24 but the RenderTargetBitmap does not support it.
for (int frameIndex = 0; frameIndex < 90; frameIndex++)
{
int y = 255*frameIndex/90 - 10;
var drawingVisual = new DrawingVisual();
var context = drawingVisual.RenderOpen();
if (checkboxUseBackgroundImage.IsChecked.GetValueOrDefault())
context.DrawImage(background, rectangle);
else
context.DrawRectangle(Brushes.Black, null, rectangle);
context.DrawText(formattedText, new Point(0, y));
context.Close();
target.Render(drawingVisual);
yield return target;
}
}
private void _SaveAnimation(IFrameWriter<Rgb24> frameWriter)
{
int factor = comboboxQuality.SelectedIndex + 1;
if (factor > 1)
frameWriter = new SimplifyBitmapWriter<Rgb24>(frameWriter, factor);
bool requiresDifferentBitmap = frameWriter.RequiresDifferentBitmap;
ManagedBitmap<Rgb24> bitmap = null;
foreach (var frame in _animation)
{
var converted = new FormatConvertedBitmap(frame, PixelFormats.Rgb24, null, 1);
if (bitmap == null || requiresDifferentBitmap)
bitmap = new ManagedBitmap<Rgb24>(converted.PixelWidth, converted.PixelHeight);
converted.CopyPixels(bitmap);
frameWriter.WriteFrame(bitmap);
}
Process.Start(".");
}
private void buttonSaveDeflateAnimation_Click(object sender, RoutedEventArgs e)
{
string fileName = string.Format("Animation_{0:yyyy_MM_dd-HH_mm_ss}.pdz", DateTime.Now);
using (var stream = File.Create(fileName))
using (var frameWriter = new DeflateFrameWriter<Rgb24>(stream))
_SaveAnimation(frameWriter);
}
private void buttonSavePngAnimation_Click(object sender, RoutedEventArgs e)
{
string directoryName = string.Format("Animation_{0:yyyy_MM_dd-HH_mm_ss}", DateTime.Now);
using (var frameWriter = new MultiplePngRgb24FrameWriter(directoryName))
_SaveAnimation(frameWriter);
}
}
}
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I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).