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The Multimedia Timer for the .NET Framework

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1 Mar 20063 min read 394.8K   20.3K   90  
A .NET class encapsulating the Win32 multimedia timer.
<html dir="LTR"><head><META http-equiv="Content-Type" content="text/html; charset=utf-8"><meta name="vs_targetSchema" content="http://schemas.microsoft.com/intellisense/ie5"><title>TimerCaps Members</title><xml></xml><link rel="stylesheet" type="text/css" href="MSDN.css"></head><body id="bodyID" class="dtBODY"><div id="nsbanner"><div id="bannerrow1"><table class="bannerparthead" cellspacing="0"><tr id="hdr"><td class="runninghead">The Multimedia Library</td><td class="product"></td></tr></table></div><div id="TitleRow"><h1 class="dtH1">TimerCaps Members
					</h1></div></div><div id="nstext"><p><a href="Multimedia.TimerCaps.html">TimerCaps overview</a></p><h4 class="dtH4">Public Instance Fields</h4><div class="tablediv"><table class="dtTABLE" cellspacing="0">
<tr VALIGN="top"><td width="50%"><img src="pubfield.gif"><a href="Multimedia.TimerCaps.periodMax.html">periodMax</a></td><td width="50%">
            Maximum supported period.
            </td></tr>
<tr VALIGN="top"><td width="50%"><img src="pubfield.gif"><a href="Multimedia.TimerCaps.periodMin.html">periodMin</a></td><td width="50%">
            Minimum supported period.
            </td></tr></table></div><h4 class="dtH4">Public Instance Methods</h4><div class="tablediv"><table class="dtTABLE" cellspacing="0">
<tr VALIGN="top"><td width="50%"><img src="pubmethod.gif"><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemValueTypeClassEqualsTopic.htm">Equals</a> (inherited from <b>ValueType</b>)</td><td width="50%">Indicates whether this instance and a specified object are equal.</td></tr>
<tr VALIGN="top"><td width="50%"><img src="pubmethod.gif"><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemValueTypeClassGetHashCodeTopic.htm">GetHashCode</a> (inherited from <b>ValueType</b>)</td><td width="50%">Returns the hash code for this instance.</td></tr>
<tr VALIGN="top"><td width="50%"><img src="pubmethod.gif"><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassGetTypeTopic.htm">GetType</a> (inherited from <b>Object</b>)</td><td width="50%">Gets the <a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemTypeClassTopic.htm">Type</a> of the current instance.</td></tr>
<tr VALIGN="top"><td width="50%"><img src="pubmethod.gif"><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemValueTypeClassToStringTopic.htm">ToString</a> (inherited from <b>ValueType</b>)</td><td width="50%">Returns the fully qualified type name of this instance.</td></tr></table></div><h4 class="dtH4">Protected Instance Methods</h4><div class="tablediv"><table class="dtTABLE" cellspacing="0">
<tr VALIGN="top"><td width="50%"><img src="protmethod.gif"><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassFinalizeTopic.htm">Finalize</a> (inherited from <b>Object</b>)</td><td width="50%">Allows an <a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassTopic.htm">Object</a> to attempt to free resources and perform other cleanup operations before
   the <a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassTopic.htm">Object</a> is reclaimed by garbage collection.</td></tr>
<tr VALIGN="top"><td width="50%"><img src="protmethod.gif"><a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassMemberwiseCloneTopic.htm">MemberwiseClone</a> (inherited from <b>Object</b>)</td><td width="50%">Creates a shallow copy of the current <a href="ms-help://MS.NETFrameworkSDKv1.1/cpref/html/frlrfSystemObjectClassTopic.htm">Object</a>.</td></tr></table></div><h4 class="dtH4">See Also</h4><p><a href="Multimedia.TimerCaps.html">TimerCaps Class</a> | <a href="Multimedia.html">Multimedia Namespace</a></p><object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e" viewastext="true" style="display: none;"><param name="Keyword" value="TimerCaps structure"><param name="Keyword" value="Multimedia.TimerCaps structure"><param name="Keyword" value="TimerCaps structure, all members"></object></div></body></html>

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United States United States
Aside from dabbling in BASIC on his old Atari 1040ST years ago, Leslie's programming experience didn't really begin until he discovered the Internet in the late 90s. There he found a treasure trove of information about two of his favorite interests: MIDI and sound synthesis.

After spending a good deal of time calculating formulas he found on the Internet for creating new sounds by hand, he decided that an easier way would be to program the computer to do the work for him. This led him to learn C. He discovered that beyond using programming as a tool for synthesizing sound, he loved programming in and of itself.

Eventually he taught himself C++ and C#, and along the way he immersed himself in the ideas of object oriented programming. Like many of us, he gotten bitten by the design patterns bug and a copy of GOF is never far from his hands.

Now his primary interest is in creating a complete MIDI toolkit using the C# language. He hopes to create something that will become an indispensable tool for those wanting to write MIDI applications for the .NET framework.

Besides programming, his other interests are photography and playing his Les Paul guitars.

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