- player.zip
- player
- bass.dll
- bin
- Debug
- Form1.cs
- Form1.Designer.cs
- Form1.resx
- obj
- Debug
- player.csproj.FileListAbsolute.txt
- player.csproj.GenerateResource.Cache
- player.exe
- player.Form1.resources
- player.pdb
- player.Properties.Resources.resources
- Refactor
- ResolveAssemblyReference.cache
- TempPE
- Properties.Resources.Designer.cs.dll
- player.cs
- player.csproj
- player.sln
- Program.cs
- Properties
- Resources
- edit_add.png
- edit_remove.png
- gramophone.png
- nextArrow.ico
- Note.png
- Pause.ico
- play.ico
- player_end.png
- player_pause.png
- player_play.png
- player_start.png
- player_stop.png
- prevArrow.ico
- treble_staff_with_notes_01.png
- StyleCop.Cache
|
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace player.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("player.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Bitmap edit_add {
get {
object obj = ResourceManager.GetObject("edit_add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap edit_remove {
get {
object obj = ResourceManager.GetObject("edit_remove", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap gramophone {
get {
object obj = ResourceManager.GetObject("gramophone", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Icon nextArrow {
get {
object obj = ResourceManager.GetObject("nextArrow", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
internal static System.Drawing.Icon Pause {
get {
object obj = ResourceManager.GetObject("Pause", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
internal static System.Drawing.Icon play {
get {
object obj = ResourceManager.GetObject("play", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
internal static System.Drawing.Bitmap player_end {
get {
object obj = ResourceManager.GetObject("player_end", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap player_pause1 {
get {
object obj = ResourceManager.GetObject("player_pause1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap player_play {
get {
object obj = ResourceManager.GetObject("player_play", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap player_start {
get {
object obj = ResourceManager.GetObject("player_start", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap player_stop {
get {
object obj = ResourceManager.GetObject("player_stop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Icon prevArrow {
get {
object obj = ResourceManager.GetObject("prevArrow", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
internal static System.Drawing.Bitmap treble_staff_with_notes_01 {
get {
object obj = ResourceManager.GetObject("treble_staff_with_notes_01", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}
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