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MP3 Player for Windows 7

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1 Feb 2010CPOL5 min read 177.9K   10.6K   145  
MP3 player which has Windows 7 features like Progressbar and Thumbnail toolbar
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.4927
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace player.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("player.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        internal static System.Drawing.Bitmap edit_add {
            get {
                object obj = ResourceManager.GetObject("edit_add", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap edit_remove {
            get {
                object obj = ResourceManager.GetObject("edit_remove", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap gramophone {
            get {
                object obj = ResourceManager.GetObject("gramophone", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon nextArrow {
            get {
                object obj = ResourceManager.GetObject("nextArrow", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon Pause {
            get {
                object obj = ResourceManager.GetObject("Pause", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Icon play {
            get {
                object obj = ResourceManager.GetObject("play", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap player_end {
            get {
                object obj = ResourceManager.GetObject("player_end", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap player_pause1 {
            get {
                object obj = ResourceManager.GetObject("player_pause1", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap player_play {
            get {
                object obj = ResourceManager.GetObject("player_play", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap player_start {
            get {
                object obj = ResourceManager.GetObject("player_start", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap player_stop {
            get {
                object obj = ResourceManager.GetObject("player_stop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        internal static System.Drawing.Icon prevArrow {
            get {
                object obj = ResourceManager.GetObject("prevArrow", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        internal static System.Drawing.Bitmap treble_staff_with_notes_01 {
            get {
                object obj = ResourceManager.GetObject("treble_staff_with_notes_01", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Allianz Cornhill
India India
Shoban Kumar currently works with Allianz Cornhill India in Trivandrum as a Senior Software Engineer. He is one of the core member of Kerala Microsoft User's Group http://www.k-mug.org.

SharePoint Blog : http://allaboutmoss.com

He has also written many open source applications which can be found in Codeplex : http://www.codeplex.com/site/users/view/shobankr

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