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Posted 8 Dec 2003

A Basic Media Player

, 10 Jan 2013 GPL3
Using MCIWnd wrapper class to write a simple media player
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently

#if !defined(AFX_STDAFX_H__861B0E0B_DF96_4452_B71B_38766F91AD3D__INCLUDED_)
#define AFX_STDAFX_H__861B0E0B_DF96_4452_B71B_38766F91AD3D__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxdisp.h>        // MFC Automation classes
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#include "definition.h"
#include <afxcmn.h>			// MFC support for Windows Common Controls

// This macro is the same as IMPLEMENT_OLECREATE, except it passes TRUE
//  for the bMultiInstance parameter to the COleObjectFactory constructor.
//  We want a separate instance of this application to be launched for
//  each automation proxy object requested by automation controllers.
#define IMPLEMENT_OLECREATE2(class_name, external_name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
	AFX_DATADEF COleObjectFactory class_name::factory(class_name::guid, \
		RUNTIME_CLASS(class_name), TRUE, _T(external_name)); \
	const AFX_DATADEF GUID class_name::guid = \
		{ l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } };

// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__861B0E0B_DF96_4452_B71B_38766F91AD3D__INCLUDED_)

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About the Author

M. Bonvari
Iran (Islamic Republic of) Iran (Islamic Republic of)
No Biography provided

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