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AvalonDock [2.0] Tutorial Part 4 - Integrating AvalonEdit Options

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31 Jan 2014CPOL3 min read 60.2K   1.8K   27  
Integrate AvalonEdit with text editing options into AvalonDock [2.0]
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)

using System;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;

using ICSharpCode.AvalonEdit.Document;
using ICSharpCode.AvalonEdit.Editing;
using ICSharpCode.AvalonEdit.Rendering;

namespace ICSharpCode.AvalonEdit.Search
{
	class SearchResultBackgroundRenderer : IBackgroundRenderer
	{
		TextSegmentCollection<SearchResult> currentResults = new TextSegmentCollection<SearchResult>();
		
		public TextSegmentCollection<SearchResult> CurrentResults {
			get { return currentResults; }
		}
		
		public KnownLayer Layer {
			get {
				// draw behind selection
				return KnownLayer.Selection;
			}
		}
		
		public SearchResultBackgroundRenderer()
		{
			markerBrush = Brushes.LightGreen;
			markerPen = new Pen(markerBrush, 1);
		}
		
		Brush markerBrush;
		Pen markerPen;
		
		public Brush MarkerBrush {
			get { return markerBrush; }
			set {
				this.markerBrush = value;
				markerPen = new Pen(markerBrush, 1);
			}
		}
		
		public void Draw(TextView textView, DrawingContext drawingContext)
		{
			if (textView == null)
				throw new ArgumentNullException("textView");
			if (drawingContext == null)
				throw new ArgumentNullException("drawingContext");
			
			if (currentResults == null || !textView.VisualLinesValid)
				return;
			
			var visualLines = textView.VisualLines;
			if (visualLines.Count == 0)
				return;
			
			int viewStart = visualLines.First().FirstDocumentLine.Offset;
			int viewEnd = visualLines.Last().LastDocumentLine.EndOffset;
			
			foreach (SearchResult result in currentResults.FindOverlappingSegments(viewStart, viewEnd - viewStart)) {
				BackgroundGeometryBuilder geoBuilder = new BackgroundGeometryBuilder();
				geoBuilder.AlignToMiddleOfPixels = true;
				geoBuilder.CornerRadius = 3;
				geoBuilder.AddSegment(textView, result);
				Geometry geometry = geoBuilder.CreateGeometry();
				if (geometry != null) {
					drawingContext.DrawGeometry(markerBrush, markerPen, geometry);
				}
			}
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Germany Germany
The Windows Presentation Foundation (WPF) and C# are among my favorites and so I developed Edi

and a few other projects on GitHub. I am normally an algorithms and structure type but WPF has such interesting UI sides that I cannot help myself but get into it.

https://de.linkedin.com/in/dirkbahle

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