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AvalonDock [2.0] Tutorial Part 4 - Integrating AvalonEdit Options

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31 Jan 2014CPOL3 min read 59.6K   1.8K   27  
Integrate AvalonEdit with text editing options into AvalonDock [2.0]
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)

using System;
using System.Linq;
using System.Collections.Generic;
using System.Diagnostics;
using System.Windows.Input;

using ICSharpCode.AvalonEdit.Document;
using ICSharpCode.AvalonEdit.Editing;

namespace ICSharpCode.AvalonEdit.Snippets
{
	sealed class SnippetInputHandler : TextAreaStackedInputHandler
	{
		readonly InsertionContext context;
		
		public SnippetInputHandler(InsertionContext context)
			: base(context.TextArea)
		{
			this.context = context;
		}
		
		public override void Attach()
		{
			base.Attach();
			
			SelectElement(FindNextEditableElement(-1, false));
		}
		
		public override void Detach()
		{
			base.Detach();
			context.Deactivate(new SnippetEventArgs(DeactivateReason.InputHandlerDetached));
		}
		
		public override void OnPreviewKeyDown(KeyEventArgs e)
		{
			base.OnPreviewKeyDown(e);
			if (e.Key == Key.Escape) {
				context.Deactivate(new SnippetEventArgs(DeactivateReason.EscapePressed));
				e.Handled = true;
			} else if (e.Key == Key.Return) {
				context.Deactivate(new SnippetEventArgs(DeactivateReason.ReturnPressed));
				e.Handled = true;
			} else if (e.Key == Key.Tab) {
				bool backwards = e.KeyboardDevice.Modifiers == ModifierKeys.Shift;
				SelectElement(FindNextEditableElement(TextArea.Caret.Offset, backwards));
				e.Handled = true;
			}
		}
		
		void SelectElement(IActiveElement element)
		{
			if (element != null) {
				TextArea.Selection = Selection.Create(TextArea, element.Segment);
				TextArea.Caret.Offset = element.Segment.EndOffset;
			}
		}
		
		IActiveElement FindNextEditableElement(int offset, bool backwards)
		{
			IEnumerable<IActiveElement> elements = context.ActiveElements.Where(e => e.IsEditable && e.Segment != null);
			if (backwards) {
				elements = elements.Reverse();
				foreach (IActiveElement element in elements) {
					if (offset > element.Segment.EndOffset)
						return element;
				}
			} else {
				foreach (IActiveElement element in elements) {
					if (offset < element.Segment.Offset)
						return element;
				}
			}
			return elements.FirstOrDefault();
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Germany Germany
The Windows Presentation Foundation (WPF) and C# are among my favorites and so I developed Edi

and a few other projects on GitHub. I am normally an algorithms and structure type but WPF has such interesting UI sides that I cannot help myself but get into it.

https://de.linkedin.com/in/dirkbahle

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