Click here to Skip to main content
15,879,326 members
Articles / Web Development / CSS3

AngleSharp

Rate me:
Please Sign up or sign in to vote.
5.00/5 (87 votes)
3 Jul 2013BSD28 min read 259.8K   4.3K   166  
Bringing the DOM to C# with a HTML5/CSS3 parser written in C#.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;

namespace AngleSharp.DOM.Collections
{
    /// <summary>
    /// The abstract template class for most DOM collections.
    /// </summary>
    /// <typeparam name="T">The type of elements to contain.</typeparam>
    public abstract class BaseCollection<T> : IHTMLObject, IEnumerable<T> where T : Node
    {
        #region Members

        /// <summary>
        /// The contained entries.
        /// </summary>
        protected List<T> _entries;

        #endregion

        #region ctor

        /// <summary>
        /// Creates a new list of nodes.
        /// </summary>
        internal BaseCollection()
        {
            _entries = new List<T>();
        }

        #endregion

        #region Index

        /// <summary>
        /// Gets or sets a node within the list of nodes.
        /// </summary>
        /// <param name="index">The 0-based index of the node.</param>
        /// <returns>The node at the specified index.</returns>
        [DOM("item")]
        public T this[Int32 index]
        {
            get { return index >= 0 && index < _entries.Count ? _entries[index] : null; }
            set { _entries[index] = value; }
        }

        #endregion

        #region Properties

        /// <summary>
        /// Gets the number of nodes in the list.
        /// </summary>
        [DOM("length")]
        public Int32 Length
        {
            get { return _entries.Count; }
        }

        #endregion

        #region Internal methods

        /// <summary>
        /// Clears the list of nodes.
        /// </summary>
        internal protected void Clear()
        {
            _entries.Clear();
        }

        /// <summary>
        /// Adds a node to the list of nodes.
        /// </summary>
        /// <param name="node">The node to add.</param>
        /// <returns>The modified collection.</returns>
        internal protected void Add(T node)
        {
            _entries.Add(node);
        }

        /// <summary>
        /// Inserts a node at the specified index.
        /// </summary>
        /// <param name="index">The zero-based index at which the node should be inserted.</param>
        /// <param name="node">The node to add.</param>
        /// <returns>The modified collection.</returns>
        internal protected void Insert(int index, T node)
        {
            _entries.Insert(index, node);
        }

        /// <summary>
        /// Removes the specified node from the list.
        /// </summary>
        /// <param name="node">The node to remove.</param>
        /// <returns>The modified collection.</returns>
        internal protected void Remove(T node)
        {
            if (_entries.Contains(node))
            {
                _entries.Remove(node);
            }
        }

        /// <summary>
        /// Removes the specified node from the list.
        /// </summary>
        /// <param name="index">The 0-based index of the node to remove.</param>
        /// <returns>The modified collection.</returns>
        internal protected virtual void RemoveAt(int index)
        {
            var entry = _entries[index];
            _entries.RemoveAt(index);
        }

        /// <summary>
        /// Looks for the specified node in the list.
        /// </summary>
        /// <param name="node">The node to look for.</param>
        /// <returns>True if such a node exists, otherwise false.</returns>
        internal bool Contains(T node)
        {
            return IndexOf(node) != -1;
        }

        /// <summary>
        /// Returns the index of node in the list.
        /// </summary>
        /// <param name="node">The node to look for.</param>
        /// <returns>The index [0, Count - 1] of the element if its exists, otherwise -1.</returns>
        internal int IndexOf(T node)
        {
            for (var i = 0; i < _entries.Count; i++)
                if (_entries[i] == node)
                    return i;

            return -1;
        }

        #endregion

        #region IEnumerable implementation

        /// <summary>
        /// Returns an enumerator that iterates through the list.
        /// </summary>
        /// <returns>An IEnumerator for NodeList.</returns>
        public IEnumerator<T> GetEnumerator()
        {
            return _entries.GetEnumerator();
        }

        /// <summary>
        /// Returns an enumerator that iterates through the list.
        /// </summary>
        /// <returns>An IEnumerator for NodeList.</returns>
        IEnumerator IEnumerable.GetEnumerator()
        {
            return ((IEnumerable)_entries).GetEnumerator();
        }

        #endregion

        #region String representation

        /// <summary>
        /// Returns an HTML-code representation of the nodelist.
        /// </summary>
        /// <returns>A string containing the HTML code.</returns>
        public virtual String ToHtml()
        {
            var sb = new StringBuilder();

            foreach (var entry in _entries)
                sb.AppendLine(entry.ToHtml());

            return sb.ToString();
        }

        /// <summary>
        /// Returns a string representing the collection.
        /// </summary>
        /// <returns>A string describing the collection.</returns>
        public override String ToString()
        {
            var sb = new StringBuilder();
            sb.Append("DOM.").Append(GetType().Name).Append(':');

            if (Length == 0)
                sb.AppendLine().Append("\t--No elements available--");

            foreach (var element in this)
                sb.AppendLine().Append("\t").Append(element.ToString());

            return sb.ToString();
        }

        #endregion
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Chief Technology Officer
Germany Germany
Florian lives in Munich, Germany. He started his programming career with Perl. After programming C/C++ for some years he discovered his favorite programming language C#. He did work at Siemens as a programmer until he decided to study Physics.

During his studies he worked as an IT consultant for various companies. After graduating with a PhD in theoretical particle Physics he is working as a senior technical consultant in the field of home automation and IoT.

Florian has been giving lectures in C#, HTML5 with CSS3 and JavaScript, software design, and other topics. He is regularly giving talks at user groups, conferences, and companies. He is actively contributing to open-source projects. Florian is the maintainer of AngleSharp, a completely managed browser engine.

Comments and Discussions