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UniversalSerializer

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15 Apr 2018Ms-RL31 min read 256.8K   4K   299  
An universal and easy serialization library for .NET and .NET Core.
<?xml version="1.0" encoding="utf-8"?>
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  <PropertyGroup>
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    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>ExternalModifiers</RootNamespace>
    <AssemblyName>ExternalModifiers</AssemblyName>
    <TargetFrameworkIdentifier>WindowsPhone</TargetFrameworkIdentifier>
    <TargetFrameworkVersion>v8.0</TargetFrameworkVersion>
    <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
    <SilverlightApplication>false</SilverlightApplication>
    <ValidateXaml>true</ValidateXaml>
    <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
    <ThrowErrorsInValidation>true</ThrowErrorsInValidation>
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    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
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    <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
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    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>Bin\Release</OutputPath>
    <DefineConstants>TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
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  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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    <DebugType>full</DebugType>
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    <DefineConstants>DEBUG;TRACE;SILVERLIGHT;WINDOWS_PHONE</DefineConstants>
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    <DebugType>full</DebugType>
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    <Optimize>true</Optimize>
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    <NoStdLib>true</NoStdLib>
    <NoConfig>true</NoConfig>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Compile Include="..\..\..\UniversalSerializerWPF\UniversalSerializerWPF Tester\ExternalModifiers\External modifiers.cs">
      <Link>External modifiers.cs</Link>
    </Compile>
    <Compile Include="Properties\AssemblyInfo.cs" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\..\UniversalSerializer2ForWindowsPhone8\UniversalSerializer3ForWindowsPhone8.csproj">
      <Project>{23A59059-6424-4ABA-909F-42974DC9A280}</Project>
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    <ProjectReference Include="..\TestTypes\TestTypes.csproj">
      <Project>{605A7A9F-17B7-4236-8435-1AB71D94FED4}</Project>
      <Name>TestTypes</Name>
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  </ItemGroup>
  <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).$(TargetFrameworkVersion).Overrides.targets" />
  <Import Project="$(MSBuildExtensionsPath)\Microsoft\$(TargetFrameworkIdentifier)\$(TargetFrameworkVersion)\Microsoft.$(TargetFrameworkIdentifier).CSharp.targets" />
  <ProjectExtensions />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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Written By
Software Developer (Senior) independent
France France
Hi !

I made my first program on a Sinclair ZX-81.
Since that day, I have the virus of computers. Smile | :)

Here is my website:
https://chrisbertrand.net

And my blog:
https://chrisbertrandprogramer.wordpress.com/

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