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C# MIDI Toolkit

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18 Apr 2007MIT18 min read 3.2M   41.8K   303  
A toolkit for creating MIDI applications with C#.
#region License

/* Copyright (c) 2005 Leslie Sanford
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy 
 * of this software and associated documentation files (the "Software"), to 
 * deal in the Software without restriction, including without limitation the 
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 
 * sell copies of the Software, and to permit persons to whom the Software is 
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in 
 * all copies or substantial portions of the Software. 
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 
 * THE SOFTWARE.
 */

#endregion

#region Contact

/*
 * Leslie Sanford
 * Email: jabberdabber@hotmail.com
 */

#endregion

using System;

namespace Sanford.Multimedia.Midi
{
    /// <summary>
    /// Provides functionality for building tempo messages.
    /// </summary>
	public class TempoChangeBuilder : IMessageBuilder
	{
        #region TempoChangeBuilder Members

        #region Constants

        // Value used for shifting bits for packing and unpacking tempo values.
        private const int Shift = 8;

        #endregion

        #region Fields

        // The mesage's tempo.
        private int tempo = PpqnClock.DefaultTempo;

        // The built MetaMessage.
        private MetaMessage result = null;

        // Indicates whether the tempo property has been changed since
        // the last time the message was built.
        private bool changed = true;
        
        #endregion

        #region Construction

        /// <summary>
        /// Initializes a new instance of the TempoChangeBuilder class.
        /// </summary>
        public TempoChangeBuilder()
        {
        }

        /// <summary>
        /// Initialize a new instance of the TempoChangeBuilder class with the 
        /// specified MetaMessage.
        /// </summary>
        /// <param name="message">
        /// The MetaMessage to use for initializing the TempoChangeBuilder class.
        /// </param>
        /// <exception cref="ArgumentException">
        /// If the specified MetaMessage is not a tempo type.
        /// </exception>
        /// <remarks>
        /// The TempoChangeBuilder uses the specified MetaMessage to initialize 
        /// its property values.
        /// </remarks>
        public TempoChangeBuilder(MetaMessage e)
        {
            Initialize(e);            
		}

        #endregion

        #region Methods

        /// <summary>
        /// Initializes the TempoChangeBuilder with the specified MetaMessage.
        /// </summary>
        /// <param name="message">
        /// The MetaMessage to use for initializing the TempoChangeBuilder.
        /// </param>
        /// <exception cref="ArgumentException">
        /// If the specified MetaMessage is not a tempo type.
        /// </exception>
        public void Initialize(MetaMessage e)
        {
            #region Require

            if(e == null)
            {
                throw new ArgumentNullException("e");
            }
            else if(e.MetaType != MetaType.Tempo)
            {
                throw new ArgumentException("Wrong meta message type.", "e");
            }

            #endregion

            int t = 0;

            // If this platform uses little endian byte order.
            if(BitConverter.IsLittleEndian)
            {
                int d = e.Length - 1;

                // Pack tempo.
                for(int i = 0; i < e.Length; i++)
                {
                    t |= e[d] << (Shift * i);
                    d--;
                }
            }
            // Else this platform uses big endian byte order.
            else
            {        
                // Pack tempo.
                for(int i = 0; i < e.Length; i++)
                {
                    t |= e[i] << (Shift * i);
                }                    
            }

            tempo = t;
        }

        #endregion

        #region Properties

        /// <summary>
        /// Gets or sets the tempo.
        /// </summary>
        /// <exception cref="ArgumentOutOfRangeException">
        /// Value is set to less than zero.
        /// </exception>
        public int Tempo
        {
            get
            {
                return tempo;
            }
            set
            {
                #region Require

                if(value < 0)
                {
                    throw new ArgumentOutOfRangeException("Tempo", value,
                        "Tempo is out of range.");
                }

                #endregion

                tempo = value;

                changed = true;
            }
        }

        /// <summary>
        /// Gets the built message.
        /// </summary>
        public MetaMessage Result
        {
            get
            {
                return result;
            }
        }

        #endregion

        #endregion        

        #region IMessageBuilder Members

        /// <summary>
        /// Builds the tempo change MetaMessage.
        /// </summary>
        public void Build()
        {
            // If the tempo has been changed since the last time the message 
            // was built.
            if(changed)
            {
                byte[] data = new byte[MetaMessage.TempoLength];

                // If this platform uses little endian byte order.
                if(BitConverter.IsLittleEndian)
                {
                    int d = data.Length - 1;

                    // Unpack tempo.
                    for(int i = 0; i < data.Length; i++)
                    {
                        data[d] = (byte)(tempo >> (Shift * i));
                        d--;
                    }
                }
                // Else this platform uses big endian byte order.
                else
                {
                    // Unpack tempo.
                    for(int i = 0; i < data.Length; i++)
                    {
                        data[i] = (byte)(tempo >> (Shift * i));
                    }
                }

                changed = false;

                result = new MetaMessage(MetaType.Tempo, data);
            }
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
United States United States
Aside from dabbling in BASIC on his old Atari 1040ST years ago, Leslie's programming experience didn't really begin until he discovered the Internet in the late 90s. There he found a treasure trove of information about two of his favorite interests: MIDI and sound synthesis.

After spending a good deal of time calculating formulas he found on the Internet for creating new sounds by hand, he decided that an easier way would be to program the computer to do the work for him. This led him to learn C. He discovered that beyond using programming as a tool for synthesizing sound, he loved programming in and of itself.

Eventually he taught himself C++ and C#, and along the way he immersed himself in the ideas of object oriented programming. Like many of us, he gotten bitten by the design patterns bug and a copy of GOF is never far from his hands.

Now his primary interest is in creating a complete MIDI toolkit using the C# language. He hopes to create something that will become an indispensable tool for those wanting to write MIDI applications for the .NET framework.

Besides programming, his other interests are photography and playing his Les Paul guitars.

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