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#if !defined(AFX_CYLINDERDLG_H__0AA60591_3478_42AC_B8CC_592CB1FFF07E__INCLUDED_)
#define AFX_CYLINDERDLG_H__0AA60591_3478_42AC_B8CC_592CB1FFF07E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CylinderDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCylinderDlg dialog
class CCylinderDlg : public CDialog
{
// Construction
public:
CCylinderDlg(float length, float radius, float radius2, UINT slices, UINT stacks
,CWnd* pParent = NULL);
CCylinderDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCylinderDlg)
enum { IDD = IDD_CYLINDER };
float m_Length;
float m_Radius;
float m_Radius2;
UINT m_Slices;
UINT m_Stacks;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCylinderDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CCylinderDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CYLINDERDLG_H__0AA60591_3478_42AC_B8CC_592CB1FFF07E__INCLUDED_)
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Started off with vb6
and am self-taught at C++, FoxPro, DirectX, etc. I'm currently developing with VFP9 and C# in desktop apps, webservices, telephony apps.