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A beginning DirectX application using MFC.

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4.71/5 (33 votes)
29 Mar 20042 min read 170.1K   9.9K   49  
Lets user create and manipulate 3D DirectX models.
// PolygonDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Modeler.h"
#include "PolygonDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CPolygonDlg dialog


CPolygonDlg::CPolygonDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CPolygonDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CPolygonDlg)
	m_Length = 0.0f;
	m_Sides = 0;
	//}}AFX_DATA_INIT
}


void CPolygonDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CPolygonDlg)
	DDX_Text(pDX, IDC_EDIT1, m_Length);
	DDV_MinMaxFloat(pDX, m_Length, 1.e-003f, 2.f);
	DDX_Text(pDX, IDC_EDIT2, m_Sides);
	DDV_MinMaxUInt(pDX, m_Sides, 3, 100);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CPolygonDlg, CDialog)
	//{{AFX_MSG_MAP(CPolygonDlg)
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CPolygonDlg message handlers

void CPolygonDlg::OnButton1() 
{
	CColorDialog dlg;
	
	
}

CPolygonDlg::CPolygonDlg(float length, UINT sides, CWnd *pParent)
	: CDialog(CPolygonDlg::IDD, pParent)
{
	m_Sides = sides;
	m_Length = length;
}

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Written By
Web Developer
United States United States
Started off with vb6 Smile | :) and am self-taught at C++, FoxPro, DirectX, etc. I'm currently developing with VFP9 and C# in desktop apps, webservices, telephony apps.

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