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// Settings.cpp: implementation of the CSettings class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "exile.h"
#include "Settings.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CSettings::CSettings()
{
}
CSettings::~CSettings()
{
}
//////////////////////////////////////////////////////////////////////
// Writing
void CSettings::WriteBool(const CString& strName, const BOOL& bValue)
{
WriteLong(strName, (long)bValue);
}
void CSettings::WriteLong(const CString& strName, const LONG& lValue)
{
COleVariant vt(lValue);
WriteVariant(strName, vt);
}
void CSettings::WriteDouble(const CString& strName, const double& dValue)
{
COleVariant vt(dValue);
WriteVariant(strName, vt);
}
void CSettings::WriteString(const CString& strName, const CString& strValue)
{
COleVariant vt(strValue);
WriteVariant(strName, vt);
}
//////////////////////////////////////////////////////////////////////
// Reading
BOOL CSettings::ReadBool(const CString& strName, BOOL bDefault)
{
COleVariant vt;
// Returning default value
if(!ReadVariant(strName, vt))
return bDefault;
vt.ChangeType(VT_I4);
return (BOOL)vt.lVal;
}
LONG CSettings::ReadLong(const CString& strName, LONG lDefault)
{
COleVariant vt;
// Returning default value
if(!ReadVariant(strName, vt))
return lDefault;
vt.ChangeType(VT_I4);
return vt.lVal;
}
double CSettings::ReadDouble(const CString& strName, double dDefault)
{
COleVariant vt;
// Returning default value
if(!ReadVariant(strName, vt))
return dDefault;
vt.ChangeType(VT_R8);
return vt.dblVal;
}
CString CSettings::ReadString(const CString& strName, CString strDefault)
{
COleVariant vt;
// Returning default value
if(!ReadVariant(strName, vt))
return strDefault;
#ifdef _UNICODE
vt.ChangeType(VT_LPWSTR);
#else
vt.ChangeType(VT_LPSTR);
#endif // _UNICODE
return CString(*vt.pbstrVal);
}
//////////////////////////////////////////////////////////////////////
// Internal
void CSettings::WriteVariant(const CString& strName, const COleVariant& vtValue)
{
MCSTRINGVARIANT::iterator msvi = m_mSettings.find(strName);
if(m_mSettings.end() != msvi) // Overwriting
msvi->second = vtValue;
else
m_mSettings.insert(std::make_pair(strName, vtValue));
}
BOOL CSettings::ReadVariant(const CString& strName, COleVariant& vtValue)
{
MCSTRINGVARIANT::iterator msvi = m_mSettings.find(strName);
if(m_mSettings.end() != msvi) // Nothing
return FALSE;
vtValue = msvi->second;
return TRUE;
}
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