namespace Bunnyhug.Bunnyaruga.Sprite { /// <summary> /// This is the sprite object used for the fish /// </summary> public class FishSprite : AnimatedSprite { #region Variables private bool removed; private FishTypes fishType; public enum FishTypes { White, Blue } #endregion #region Properties /// <summary> /// Property FishType (FishTypes) /// </summary> public FishTypes FishType { get { return this.fishType; } set { this.fishType = value; } } /// <summary> /// Property Removed (bool) /// </summary> public bool Removed { get { return this.removed; } set { this.removed = value; } } #endregion #region Constructor public FishSprite(FishTypes fishType) { this.fishType = fishType; this.removed = false; } #endregion } }
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