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Multi platform plug-in development made easy!

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7 Mar 20065 min read 100.2K   1.9K   63  
How to use and develop plug-ins for multiple platforms.
/*!

\section terms_of_use Terms of Use

libspl - the simple plugin layer library.
Copyright (C) 2004 Andreas Loeffler and Ren� Stuhr (www.unitedbytes.de).

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

\section author Author
Andreas Loeffler (www.unitedbytes.de)

*/

#include "plHelloWorld.h"

//
// Define a standard DllMain() function for Win32 plugin DLLs.
// Note: You haven't to delete or comment out this function for other platforms.
// SPL automatically detects the current platform and removes unused/unwanted code
// behind the macros.
//
SPL_DEFINE_PLUGIN_DLLMAIN();

//
// We don't want to change the default get information method, so simply
// use the default implementation.
//
SPL_IMPLEMENT_PLUGIN_GETINFO();

//
// Implement a simple initialisation method showing an example text. 
//
SPL_PLUGIN_API bool SPL_INIT_NAME_CODE( slcPluginArgs* a_pPluginArgs )
{
	printf( "HelloWorld: Hi there! Here we could initialize something!\n" );
	return true;
}

//
// Implement a simple run method showing an example text. 
//
SPL_PLUGIN_API bool SPL_RUN_NAME_CODE( slcPluginArgs* a_pPluginArgs )
{
	printf( "HelloWorld: Hi, this is the plugin's run function!\n" );
	return true;
}

//
// Implement a simple shutdown method showing an example text. 
//
SPL_PLUGIN_API bool SPL_SHUTDOWN_NAME_CODE( slcPluginArgs* a_pPluginArgs )
{
	printf( "HelloWorld: Bye, bye world, this is the shutdown function.\n" );
	return true;
}

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Written By
Web Developer
Germany Germany
I was born in 1982 near Stuttgart / Germany and began my first steps in programming computers at the age of only nine years on an old Commodore CBM 7072. In 2002 I finished my education as IT specialist for software engineering and did my civillian service afterwards. Currently I'm working as leader of the software division in a bigger company located in south west Germany, mainly on software development and research projects for multimedia terminals and user recognition/verification systems.

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