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// DlgTryNetworkTree.h : header file
//
#if !defined(AFX_DlgTryNetworkTree_H__F6414407_83A2_11D4_ABB9_00508B4D9A5B__INCLUDED_)
#define AFX_DlgTryNetworkTree_H__F6414407_83A2_11D4_ABB9_00508B4D9A5B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CDlgTryNetworkTree dialog
class CDlgTryNetworkTree : public CDialog
{
// Construction
public:
CDlgTryNetworkTree(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgTryNetworkTree)
enum { IDD = IDD_TRYNETWORKTREE_DIALOG };
CString m_sPath;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgTryNetworkTree)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CDlgTryNetworkTree)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButtonGetpath();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DlgTryNetworkTree_H__F6414407_83A2_11D4_ABB9_00508B4D9A5B__INCLUDED_)
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I starting writing code when Apple IIe was all the rage (1982?). Graduated Mechanical Engineering in New Zealand, so I could build Robots. Took up Commerical diving in Asia for a few years to make some quick money (Spent it all). I have been writing C/C++/Assembly and building underwater robots since MS QuickC/Quick Assembler in 1989. I currently live in Australia and work mosly with MS VisualC.