Click here to Skip to main content
15,886,110 members
Articles / Desktop Programming / WPF

Introducing the Model Thread View Thread Pattern

Rate me:
Please Sign up or sign in to vote.
4.93/5 (69 votes)
1 May 2010BSD14 min read 164K   862   172  
Reduce threading code, and increase UI responsiveness with a new pattern extending MVVM.
//===================================================================================
// Microsoft patterns & practices
// Composite Application Guidance for Windows Presentation Foundation and Silverlight
//===================================================================================
// Copyright (c) Microsoft Corporation.  All rights reserved.
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE.
//===================================================================================
// The example companies, organizations, products, domain names,
// e-mail addresses, logos, people, places, and events depicted
// herein are fictitious.  No association with any real company,
// organization, product, domain name, email address, logo, person,
// places, or events is intended or should be inferred.
//===================================================================================
using System;

namespace Microsoft.Practices.Composite.Events
{
    /// <summary>
    /// Subsription token returned from <see cref="EventBase"/> on subscribe.
    /// </summary>
    public class SubscriptionToken : IEquatable<SubscriptionToken>
    {
        private readonly Guid _token;

        /// <summary>
        /// Initializes a new instance of <see cref="SubscriptionToken"/>.
        /// </summary>
        public SubscriptionToken()
        {
            _token = Guid.NewGuid();
        }

        ///<summary>
        ///Indicates whether the current object is equal to another object of the same type.
        ///</summary>
        ///<returns>
        ///<see langword="true"/> if the current object is equal to the <paramref name="other" /> parameter; otherwise, <see langword="false"/>.
        ///</returns>
        ///<param name="other">An object to compare with this object.</param>
        public bool Equals(SubscriptionToken other)
        {
            if (other == null) return false;
            return Equals(_token, other._token);
        }

        ///<summary>
        ///Determines whether the specified <see cref="T:System.Object" /> is equal to the current <see cref="T:System.Object" />.
        ///</summary>
        ///<returns>
        ///true if the specified <see cref="T:System.Object" /> is equal to the current <see cref="T:System.Object" />; otherwise, false.
        ///</returns>
        ///<param name="obj">The <see cref="T:System.Object" /> to compare with the current <see cref="T:System.Object" />. </param>
        ///<exception cref="T:System.NullReferenceException">The <paramref name="obj" /> parameter is null.</exception><filterpriority>2</filterpriority>
        public override bool Equals(object obj)
        {
            if (ReferenceEquals(this, obj)) return true;
            return Equals(obj as SubscriptionToken);
        }

        ///<summary>
        ///Serves as a hash function for a particular type. 
        ///</summary>
        ///<returns>
        ///A hash code for the current <see cref="T:System.Object" />.
        ///</returns>
        ///<filterpriority>2</filterpriority>
        public override int GetHashCode()
        {
            return _token.GetHashCode();
        }
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The BSD License


Written By
Engineer
Switzerland Switzerland
Daniel is a former senior engineer in Technology and Research at the Office of the CTO at Microsoft, working on next generation systems.

Previously Daniel was a nine-time Microsoft MVP and co-founder of Outcoder, a Swiss software and consulting company.

Daniel is the author of Windows Phone 8 Unleashed and Windows Phone 7.5 Unleashed, both published by SAMS.

Daniel is the developer behind several acclaimed mobile apps including Surfy Browser for Android and Windows Phone. Daniel is the creator of a number of popular open-source projects, most notably Codon.

Would you like Daniel to bring value to your organisation? Please contact

Blog | Twitter


Xamarin Experts
Windows 10 Experts

Comments and Discussions