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Steganography 12 - Regions with different data density

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12 Jul 2006CPOL6 min read 114.3K   2.5K   61  
Define regions inside an image to keep smooth colours free from hidden data.
namespace SteganoRegion
{
    partial class RegionInfoList
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.label5 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.SuspendLayout();
// 
// label3
// 
            this.label3.Font = new System.Drawing.Font("Tahoma", 11F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.World);
            this.label3.Location = new System.Drawing.Point(0, 0);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(64, 23);
            this.label3.TabIndex = 5;
            this.label3.Text = "Region";
// 
// label4
// 
            this.label4.Font = new System.Drawing.Font("Tahoma", 11F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.World);
            this.label4.Location = new System.Drawing.Point(280, 0);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(80, 23);
            this.label4.TabIndex = 10;
            this.label4.Text = "Hide [x] Bytes";
// 
// label5
// 
            this.label5.Font = new System.Drawing.Font("Tahoma", 11F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.World);
            this.label5.Location = new System.Drawing.Point(360, 0);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(120, 23);
            this.label5.TabIndex = 11;
            this.label5.Text = "Use [x] Bits per Pixels";
// 
// label1
// 
            this.label1.Font = new System.Drawing.Font("Tahoma", 11F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.World);
            this.label1.Location = new System.Drawing.Point(168, 0);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(112, 23);
            this.label1.TabIndex = 7;
            this.label1.Text = "Percent of the Image";
// 
// label2
// 
            this.label2.Font = new System.Drawing.Font("Tahoma", 11F, System.Drawing.FontStyle.Underline, System.Drawing.GraphicsUnit.World);
            this.label2.Location = new System.Drawing.Point(64, 0);
            this.label2.Name = "label2";
            this.label2.TabIndex = 6;
            this.label2.Text = "Count of Pixels";
// 
// RegionInfoList
// 
            this.AutoScroll = true;
            this.Controls.Add(this.label5);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label3);
            this.Name = "RegionInfoList";
            this.Size = new System.Drawing.Size(560, 104);
            this.ResumeLayout(false);

        }

        #endregion
    }
}

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Written By
Software Developer
Germany Germany
Corinna lives in Hanover/Germany and works as a C# developer.

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