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OpenCollective -- The Requirements Management Wiki

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9 Nov 20044 min read 261.5K   1.8K   111  
An article on building a project oriented wiki for software development requirements management
/*
OpenCollective -  http://www.netbrick.net/ -- Version 0.73
Copyright (c) 2004
by Tyler Jensen ( tylerj@netbrick.net ) of NetBrick Inc. ( http://www.netbrick.net )

Permission is hereby granted, free of charge, to any person obtaining a copy 
of this software and associated documentation files (the "Software"), to deal 
in the Software without restriction, including without limitation the rights 
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 
of the Software, and to permit persons to whom the Software is furnished to do 
so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all 
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, 
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR 
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE 
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE 
OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System.Reflection;
using System.Runtime.CompilerServices;

//
// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly: AssemblyTitle("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]		

//
// Version information for an assembly consists of the following four values:
//
//      Major Version
//      Minor Version 
//      Build Number
//      Revision
//
// You can specify all the values or you can default the Revision and Build Numbers 
// by using the '*' as shown below:

[assembly: AssemblyVersion("1.0.73.*")]

//
// In order to sign your assembly you must specify a key to use. Refer to the 
// Microsoft .NET Framework documentation for more information on assembly signing.
//
// Use the attributes below to control which key is used for signing. 
//
// Notes: 
//   (*) If no key is specified, the assembly is not signed.
//   (*) KeyName refers to a key that has been installed in the Crypto Service
//       Provider (CSP) on your machine. KeyFile refers to a file which contains
//       a key.
//   (*) If the KeyFile and the KeyName values are both specified, the 
//       following processing occurs:
//       (1) If the KeyName can be found in the CSP, that key is used.
//       (2) If the KeyName does not exist and the KeyFile does exist, the key 
//           in the KeyFile is installed into the CSP and used.
//   (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
//       When specifying the KeyFile, the location of the KeyFile should be
//       relative to the project output directory which is
//       %Project Directory%\obj\<configuration>. For example, if your KeyFile is
//       located in the project directory, you would specify the AssemblyKeyFile 
//       attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
//   (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
//       documentation for more information on this.
//
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]

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Written By
Web Developer
United States United States
Since 2001 I've been writing .NET applications in C# and architecting n-tier applications in the enterprise. Before that I worked as a tech writer for nine years. Don't bother doing the math. I'm old. Ever since I laid eyes on my first Commodore PET, I've been a technologist. I've worked in the software world for fifteen years. I started as a technical writer and learned to code from the best engineers as I worked with them in creating technical documentation. It was then that I learned that writing code was more fun and frankly easier than writing about code. I've been doing both ever since. You can visit my blog at http://www.tsjensen.com/blog.

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