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#pragma once
#include <afxwin.h>
namespace oag
{
class WinGraphicContext
{
public:
WinGraphicContext(void);
WinGraphicContext(CWnd* pWindow);
~WinGraphicContext(void);
//Attributtes
protected:
public:
CDC* m_pDC;
HGLRC m_hRC;
BOOL m_bIsDone;
int X, Y, m_WindowWidth, m_WindowHeight;
//Operations
protected:
bool SetDCPixelFormat (HDC hDC, DWORD dwFlags);
public:
void OnSize(int width, int height);
BOOL MakeCurrent();
void DeleteCurrent();
};
};
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I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.