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#pragma once
#include "Tool.h"
class CRasterImageTool : public CTool
{
public:
CRasterImageTool(void);
virtual ~CRasterImageTool(void);
public:
std::string m_strFileName;
//Operations
public:
//Virtual
virtual void AddAllVerticesToScene(){};
virtual void OnMouseClick(oag::OAGVector3f& ptMouse);
};
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I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.