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OAG Library (OpenGL) Part 1 - Setting Up the Library for an MFC Application

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7 Aug 2011CPOL3 min read 56.1K   56  
OAG is a library written in C++. With this library, you can create OpenGL based applications.
/*
 * FTGL - OpenGL font library
 *
 * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
 * Copyright (c) 2008 Éric Beets <ericbeets@free.fr>
 * Copyright (c) 2008 Sam Hocevar <sam@zoy.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#include "..\..\config.h"

#include "..\..\include\ftgl\FTInternals.h"

static const FTPoint static_ftpoint;
static const FTBBox static_ftbbox;

//FTGL_BEGIN_C_DECLS
//
//#define C_TOR(cname, cargs, cxxname, cxxarg, cxxtype) \
//    FTGLfont* cname cargs \
//    { \
//        cxxname *f = new cxxname cxxarg; \
//        if(f->Error()) \
//        { \
//            delete f; \
//            return NULL; \
//        } \
//        FTGLfont *ftgl = (FTGLfont *)malloc(sizeof(FTGLfont)); \
//        ftgl->ptr = f; \
//        ftgl->type = cxxtype; \
//        return ftgl; \
//    }
//
//// FTBitmapFont::FTBitmapFont();
//C_TOR(ftglCreateBitmapFont, (const char *fontname),
//      FTBitmapFont, (fontname), FONT_BITMAP);
//
//// FTBufferFont::FTBufferFont();
//C_TOR(ftglCreateBufferFont, (const char *fontname),
//      FTBufferFont, (fontname), FONT_BUFFER);
//
//// FTExtrudeFont::FTExtrudeFont();
//C_TOR(ftglCreateExtrudeFont, (const char *fontname),
//      FTExtrudeFont, (fontname), FONT_EXTRUDE);
//
//// FTOutlineFont::FTOutlineFont();
//C_TOR(ftglCreateOutlineFont, (const char *fontname),
//      FTOutlineFont, (fontname), FONT_OUTLINE);
//
//// FTPixmapFont::FTPixmapFont();
//C_TOR(ftglCreatePixmapFont, (const char *fontname),
//      FTPixmapFont, (fontname), FONT_PIXMAP);
//
//// FTPolygonFont::FTPolygonFont();
//C_TOR(ftglCreatePolygonFont, (const char *fontname),
//      FTPolygonFont, (fontname), FONT_POLYGON);
//
//// FTTextureFont::FTTextureFont();
//C_TOR(ftglCreateTextureFont, (const char *fontname),
//      FTTextureFont, (fontname), FONT_TEXTURE);
//
//// FTCustomFont::FTCustomFont();
//class FTCustomFont : public FTFont
//{
//public:
//    FTCustomFont(char const *fontFilePath, void *p,
//                 FTGLglyph * (*makeglyph) (FT_GlyphSlot, void *))
//     : FTFont(fontFilePath),
//       data(p),
//       makeglyphCallback(makeglyph)
//    {}
//
//    ~FTCustomFont()
//    {}
//
//    FTGlyph* MakeGlyph(FT_GlyphSlot slot)
//    {
//        FTGLglyph *g = makeglyphCallback(slot, data);
//        FTGlyph *glyph = g->ptr;
//        // XXX: we no longer need g, and no one will free it for us. Not
//        // very elegant, and we need to make sure no one else will try to
//        // use it.
//        free(g);
//        return glyph;
//    }
//
//private:
//    void *data;
//    FTGLglyph *(*makeglyphCallback) (FT_GlyphSlot, void *);
//};
//
//C_TOR(ftglCreateCustomFont, (char const *fontFilePath, void *data,
//                   FTGLglyph * (*makeglyphCallback) (FT_GlyphSlot, void *)),
//      FTCustomFont, (fontFilePath, data, makeglyphCallback), FONT_CUSTOM);
//
//#define C_FUN(cret, cname, cargs, cxxerr, cxxname, cxxarg) \
//    cret cname cargs \
//    { \
//        if(!f || !f->ptr) \
//        { \
//            fprintf(stderr, "FTGL warning: NULL pointer in %s\n", #cname); \
//            cxxerr; \
//        } \
//        return f->ptr->cxxname cxxarg; \
//    }
//
//// FTFont::~FTFont();
//void ftglDestroyFont(FTGLfont *f)
//{
//    if(!f || !f->ptr)
//    {
//        fprintf(stderr, "FTGL warning: NULL pointer in %s\n", __FUNCTION__);
//        return;
//    }
//    delete f->ptr;
//    free(f);
//}
//
//// bool FTFont::Attach(const char* fontFilePath);
//C_FUN(int, ftglAttachFile, (FTGLfont *f, const char* path),
//      return 0, Attach, (path));
//
//// bool FTFont::Attach(const unsigned char *pBufferBytes,
////                     size_t bufferSizeInBytes);
//C_FUN(int, ftglAttachData, (FTGLfont *f, const unsigned char *p, size_t s),
//      return 0, Attach, (p, s));
//
//// void FTFont::GlyphLoadFlags(FT_Int flags);
//C_FUN(void, ftglSetFontGlyphLoadFlags, (FTGLfont *f, FT_Int flags),
//      return, GlyphLoadFlags, (flags));
//
//// bool FTFont::CharMap(FT_Encoding encoding);
//C_FUN(int, ftglSetFontCharMap, (FTGLfont *f, FT_Encoding enc),
//      return 0, CharMap, (enc));
//
//// unsigned int FTFont::CharMapCount();
//C_FUN(unsigned int, ftglGetFontCharMapCount, (FTGLfont *f),
//      return 0, CharMapCount, ());
//
//// FT_Encoding* FTFont::CharMapList();
//C_FUN(FT_Encoding *, ftglGetFontCharMapList, (FTGLfont* f),
//      return NULL, CharMapList, ());
//
//// virtual bool FTFont::FaceSize(const unsigned int size,
////                               const unsigned int res = 72);
//C_FUN(int, ftglSetFontFaceSize, (FTGLfont *f, unsigned int s, unsigned int r),
//      return 0, FaceSize, (s, r > 0 ? r : 72));
//
//// unsigned int FTFont::FaceSize() const;
//// XXX: need to call FaceSize() as FTFont::FaceSize() because of FTGLTexture
//C_FUN(unsigned int, ftglGetFontFaceSize, (FTGLfont *f),
//      return 0, FTFont::FaceSize, ());
//
//// virtual void FTFont::Depth(float depth);
//C_FUN(void, ftglSetFontDepth, (FTGLfont *f, float d), return, Depth, (d));
//
//// virtual void FTFont::Outset(float front, float back);
//C_FUN(void, ftglSetFontOutset, (FTGLfont *f, float front, float back),
//      return, FTFont::Outset, (front, back));
//
//// void FTFont::UseDisplayList(bool useList);
//C_FUN(void, ftglSetFontDisplayList, (FTGLfont *f, int l),
//      return, UseDisplayList, (l != 0));
//
//// float FTFont::Ascender() const;
//C_FUN(float, ftglGetFontAscender, (FTGLfont *f), return 0.f, Ascender, ());
//
//// float FTFont::Descender() const;
//C_FUN(float, ftglGetFontDescender, (FTGLfont *f), return 0.f, Descender, ());
//
//// float FTFont::LineHeight() const;
//C_FUN(float, ftglGetFontLineHeight, (FTGLfont *f), return 0.f, LineHeight, ());
//
//// void FTFont::BBox(const char* string, float& llx, float& lly, float& llz,
////                   float& urx, float& ury, float& urz);
//extern "C++" {
//C_FUN(static FTBBox, _ftglGetFontBBox, (FTGLfont *f, char const *s, int len),
//      return static_ftbbox, BBox, (s, len));
//}
//
//void ftglGetFontBBox(FTGLfont *f, const char* s, int len, float c[6])
//{
//    FTBBox ret = _ftglGetFontBBox(f, s, len);
//    FTPoint lower = ret.Lower(), upper = ret.Upper();
//    c[0] = lower.Xf(); c[1] = lower.Yf(); c[2] = lower.Zf();
//    c[3] = upper.Xf(); c[4] = upper.Yf(); c[5] = upper.Zf();
//}
//
//// float FTFont::Advance(const char* string);
//C_FUN(float, ftglGetFontAdvance, (FTGLfont *f, char const *s),
//      return 0.0, Advance, (s));
//
//// virtual void Render(const char* string, int renderMode);
//extern "C++" {
//C_FUN(static FTPoint, _ftglRenderFont, (FTGLfont *f, char const *s, int len,
//                                        FTPoint pos, FTPoint spacing, int mode),
//      return static_ftpoint, Render, (s, len, pos, spacing, mode));
//}
//
//void ftglRenderFont(FTGLfont *f, const char *s, int mode)
//{
//    _ftglRenderFont(f, s, -1, FTPoint(), FTPoint(), mode);
//}
//
//// FT_Error FTFont::Error() const;
//C_FUN(FT_Error, ftglGetFontError, (FTGLfont *f), return -1, Error, ());
//
//FTGL_END_C_DECLS

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

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