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Animation in Silverlight

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9 Jun 2010CPOL14 min read 94.6K   3.3K   38  
In this chapter, you will be learning the fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code ...
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.3603
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace AnimationSampleCode.Web.Resources {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class RegistrationDataResources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal RegistrationDataResources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AnimationSampleCode.Web.Resources.RegistrationDataResources", typeof(RegistrationDataResources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Email.
        /// </summary>
        public static string EmailLabel {
            get {
                return ResourceManager.GetString("EmailLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to How do you want your name to be displayed in the application.
        /// </summary>
        public static string FriendlyNameDescription {
            get {
                return ResourceManager.GetString("FriendlyNameDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Friendly name.
        /// </summary>
        public static string FriendlyNameLabel {
            get {
                return ResourceManager.GetString("FriendlyNameLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Confirm password.
        /// </summary>
        public static string PasswordConfirmationLabel {
            get {
                return ResourceManager.GetString("PasswordConfirmationLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The password must be 7 characters long and must contain at least one special character e.g. @ or #.
        /// </summary>
        public static string PasswordDescription {
            get {
                return ResourceManager.GetString("PasswordDescription", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Password.
        /// </summary>
        public static string PasswordLabel {
            get {
                return ResourceManager.GetString("PasswordLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Security answer.
        /// </summary>
        public static string SecurityAnswerLabel {
            get {
                return ResourceManager.GetString("SecurityAnswerLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Security question.
        /// </summary>
        public static string SecurityQuestionLabel {
            get {
                return ResourceManager.GetString("SecurityQuestionLabel", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Username.
        /// </summary>
        public static string UserNameLabel {
            get {
                return ResourceManager.GetString("UserNameLabel", resourceCulture);
            }
        }
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)



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