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A Spell Checking Engine

, 5 Feb 2001
A free spell checking engine for use in your C++ applications. Includes the current US English dictionary
// FPSSpellChecker.h : main header file for the FPSSPELLCHECKER application
//

#if !defined(AFX_FPSSPELLCHECKER_H__5FE7E4F4_D54E_432A_BAFF_356DBA15278A__INCLUDED_)
#define AFX_FPSSPELLCHECKER_H__5FE7E4F4_D54E_432A_BAFF_356DBA15278A__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols

/////////////////////////////////////////////////////////////////////////////
// CFPSSpellCheckerApp:
// See FPSSpellChecker.cpp for the implementation of this class
//

class CFPSSpellCheckerApp : public CWinApp
{
public:
	CFPSSpellCheckerApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CFPSSpellCheckerApp)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CFPSSpellCheckerApp)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
protected:
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_FPSSPELLCHECKER_H__5FE7E4F4_D54E_432A_BAFF_356DBA15278A__INCLUDED_)

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About the Author

Matt Gullett
Web Developer
United States United States
No Biography provided

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