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WWhizInterface: Enhancements to the Visual C++ Automation Interface

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28 Jul 2001 150K   2.6K   47  
A C++ interface with a number of Visual C++ automation enhancements, allowing for more robust add-in programming.
///////////////////////////////////////////////////////////////////////////////
// $Workfile: TemplateManager.h $
// $Archive: /WorkspaceWhiz/Src/WWhizTemplateManager/TemplateManager.h $
// $Date:: 1/03/01 12:14a  $ $Revision:: 6    $ $Author: Jjensen $
///////////////////////////////////////////////////////////////////////////////
// This source file is part of the Workspace Whiz! source distribution and
// is Copyright 1997-2001 by Joshua C. Jensen.  (http://workspacewhiz.com/)
//
// The code presented in this file may be freely used and modified for all
// non-commercial and commercial purposes so long as due credit is given and
// this header is left intact.
///////////////////////////////////////////////////////////////////////////////
#pragma once

/**
**/
class TemplateManager : public WWhizTemplateManager
{
public:
	virtual int Add(CString filename);
	virtual bool Remove(int index);
	virtual bool Refresh();

	virtual int GetCount();
	virtual WWhizTemplateGroup* GetTemplateGroup(int index);

	virtual void RegisterCommand(CString commandName, WWhizTemplateCommand& templateCommand);
	virtual WWhizTemplateCommand* GetCommand(CString name);

	virtual CFile& GetTreeStateFile();

	virtual void LoadRegistry();
	virtual void SaveRegistry();

	virtual bool RestoreTreeState(CTreeCtrlEx& tree);
	virtual void SaveTreeState(CTreeCtrlEx& tree);

	virtual CString ParseCode(LPCTSTR codePtr, LPCTSTR bolPtr, WWhizTemplate* file = NULL);

	virtual void SetTemplateDialog(WWhizTemplateDialog* templateDialog);

public:
	friend class TemplateGroup;
	friend class Template;

	TemplateManager();
	~TemplateManager();

	bool Create();

protected:
	bool LoadTplFile(const CString& name);

	bool m_changed;

	// List of templates.
	struct Info
	{
		Info() : m_found(false), m_file(NULL) {  }
		~Info();

		bool m_found;
		TemplateGroup* m_file;
	};
	CArrayEx<Info*, Info*> m_files;
	CArrayEx<HINSTANCE, HINSTANCE> m_loadedCommandModules;
	CMapEx<CString, LPCTSTR, WWhizTemplateCommand*, WWhizTemplateCommand*> m_commands;

	MemFile m_treeStateFile;

	WWhizTemplateDialog* m_templateDialog;
};


/**
**/
inline CFile& TemplateManager::GetTreeStateFile()
{
	return m_treeStateFile;
}


inline void TemplateManager::SetTemplateDialog(WWhizTemplateDialog* templateDialog)
{
	m_templateDialog = templateDialog;
}

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Written By
Web Developer
United States United States
Joshua Jensen is a gamer at heart and as such, creates games for a living. He has the distinct pleasure of creating titles exclusively for the Xbox.

In his spare time, he maintains a Visual C++ add-in called Workspace Whiz! Find it at http://workspacewhiz.com/.

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