Click here to Skip to main content
15,897,226 members
Articles / Multimedia / OpenGL

OAG Library (OpenGL) Part 2.3 - Drawing 2D Textures Using the Mouse and Programatically

Rate me:
Please Sign up or sign in to vote.
4.29/5 (6 votes)
22 Oct 2010CPOL3 min read 34.1K   1.3K   17  
This tutorial shows library code for 2D Textures and how to draw them programatically using the mouse in an MFC application.
// OAGMFCView.h : interface of the COAGMFCView class
//


#pragma once

#include <WinRenderer.h>
#include <OAGPrimitives.h>

class CTool;

class COAGMFCView : public CView
{
protected: // create from serialization only
	COAGMFCView();
	DECLARE_DYNCREATE(COAGMFCView)

// Attributes
public:
	COAGMFCDoc* GetDocument() const;

	oag::WinRenderer*			m_pRender;
	oag::WinGraphicContext*		m_pWinGraphicContext;

	CTool*						m_pTool;

// Operations
public:
	void CreateObjects();
	void OnInsertGeometries( UINT nID );
	void UnloadData();

// Overrides
public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);

// Implementation
public:
	virtual ~COAGMFCView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	afx_msg void OnFilePrintPreview();
	afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnContextMenu(CWnd* pWnd, CPoint point);
	DECLARE_MESSAGE_MAP()
public:
	virtual void OnInitialUpdate();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnDrawLine();
	afx_msg void OnDrawPolyline();
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
	afx_msg void OnMouseMove(UINT nFlags, CPoint point);
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnDrawRectangle();
	afx_msg void OnDrawTriangle();
	afx_msg void OnDraw2dtext();
	afx_msg void OnInsertRasterimagerectangle();
	afx_msg void OnInsertRasterimagetriangle();
};

#ifndef _DEBUG  // debug version in OAGMFCView.cpp
inline COAGMFCDoc* COAGMFCView::GetDocument() const
   { return reinterpret_cast<COAGMFCDoc*>(m_pDocument); }
#endif

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Brazil Brazil
I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.

Comments and Discussions