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#ifndef OAG_OAGRECTANGLEMAPPING_H
#define OAG_OAGRECTANGLEMAPPING_H
#ifdef _WIN32
#ifdef _MSC_VER
#include "OAGTextureMultiMapping.h"
#endif
#endif
namespace oag
{
class OAGRectangleMapping : public oag::OAGTextureMultiMapping
{
public:
OAGRectangleMapping(void);
virtual ~OAGRectangleMapping(void);
//Virtual
protected:
public:
void OnDraw();
void ReadNodeXML(CXmlNode* pNode);
void SaveNodeXML(CXmlNode* pNode);
};
};
#endif //OAG_OAGRECTANGLEMAPPING_H
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I live in Matão, a small city in Brazil. I studied as Programmer in a College for Software Development in Database.
After finishing the College I have been working with java, c# and Computer Graphics with searches for OpenGL.