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Comments by SiarheiY (Top 2 by date)

SiarheiY 3-Jan-12 11:32am View    
Deleted
You could use glVertex2f, for 2D case.
Also, in second code snippet you have a misprint - gridY should be used instead of gridX.
Thx,
SiarheiY 27-Dec-11 9:46am View    
Deleted
In your case as It was mentioned x is an address and what the point of introducing the first dimension, if it's size is one.