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Now... if we only could have a design forum...
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No one would use it because you can't "copy-paste" design.
led mike
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Something like this[^]?
cheers,
Chris Maunder
CodeProject.com : C++ MVP
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so that's what rearranged half the forums. Just after I finally reprogrammed my brain around the shuffle caused by the vista one.
--
Rules of thumb should not be taken for the whole hand.
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Let's say I have a rather large app where I need to add a specific (and complex) feature. Instead of posting a detailed question in one of the forums, how about if we had an area where we could post something that looks more like an article, and like an article, it had it's own message set. This way, we could post our detailed question and be able to track it better than we can our forum posts.
We should also be able to delete these items when they've served their purpose, or the site would auto-delete them after X number of days/weeks/months.
I was thinking our blog entries here might work, but you can't delete those (or can you?).
Finally, these wouldn't be a request for specific coding help as much as it would be for design or implementation questions.
"Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997 ----- "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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I think what would be better is to simply allow a subscription to an entire thread so that you were alerted to all messages posted. On top of this add the ability to upload files and images and you would have something that does essentially what you are after, no?
cheers,
Chris Maunder
CodeProject.com : C++ MVP
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That sounds like a very good idea,
but maybe you could then have a page with a list of "subscribe-able" threads.
Brad
Australian
"Keyboard? Ha! I throw magnets over the RAM chips!" - peterchen
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Chris Maunder wrote: allow a subscription to an entire thread so that you were alerted to all messages posted.
That would be a Very cool feature!
Chris Maunder wrote: ability to upload files and images
Seems like that could end up being rip for abuse.
I'd love to help, but unfortunatley I have prior commitments monitoring the length of my grass. :Andrew Bleakley:
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I think it would be more appropriate as a blog feature. It's also meant to be a temporary item instead of being treated like a normal message thread.
Some suggested characteristics (the "user" is the person who owns the blog):
0) Allow the user to specify a maximum lifetime of the thread (no more than say, 30 days), at which point the site would automatically delete the thread/files/images, but would create/send a transcript to the user.
1) Allow the user to manually delete the blog entry if it serves it's purpose before the specified expiration date.
2) Allow the user to extend the lifetime of the entry ONE TIME for no more than 15 days.
3) Allow the user to delete inappropriate/unwanted messages
4) Allow the user to prevent named users from contributing (kind of a ban filter for people that constantly make a nuisance of themselves)
5) No voting allowed (it's pointless in this scenario)
6) Allow the user (or anyone else) to download a transcript of the thread at any time during the lifetime of the thread.
7) When a user posts one of these items, it is exposed to the rest of CP's members on the front page, kind of like new articles are handled.
"Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997 ----- "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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Would it be possible to get a section devoted to Mono development? I use the Code Project all the time when I did .NET development in Visual Studio and it worked GREAT. However, now that I'm a linux developer I find that it's a struggle to find any good examples for mono. I have found a few on this site, but I think if there was a dedicated section for it that more people might submit examples (I would attempt to submit some basic ones).
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Under .NET - General there is the Cross Platform[^] section that has a Mono subsection
cheers,
Chris Maunder
CodeProject.com : C++ MVP
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Whenever I try to rate a message, I get an error saying "Unable to find information on this user. " I'm logged and I can post messages, but I can't vote. Any idea what could be causing this?
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The user must have probably been deleted. Check the user profile and see if he exists.
Tarakeshwar Reddy
MCP, CCIE Q(R&S)
Experience is like a comb that life gives you when you are bald - Navjot Singh Sidhu
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Oh ok. Amos Levy has been removed.
Trinity: Neo... nobody has ever done this before.
Neo: That's why it's going to work.
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Just email your 1's to Kyle.
Brad
Australian
"Keyboard? Ha! I throw magnets over the RAM chips!" - peterchen
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But Amos_Levy is there now.
"Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997 ----- "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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Will we be seeing some real XNA content under the C# section soon?
It might just be me, coming from an Xbox homebrew background, but this could be pretty big, and even with the nice XNA framework, there is a LOT of room for improvement on existing classes, as well as utility classes (like Font management). Developers can work on XNA apps for free, in Windows, so anybody with a desire to jump into game programming will have some incentive to try it out.
Doing an article search, I don't see a single article that actually deals with XNA (the lone result mentions XNA in passing).
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Doesn't this depend on us to write the content? If there are no articles on it and nobody has started to write them, then there is no need for a section.
the last thing I want to see is some pasty-faced geek with skin so pale that it's almost translucent trying to bump parts with a partner - John Simmons / outlaw programmer
Deja View - the feeling that you've seen this post before.
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Indeed it does.
I may have some things to contribute, but the first one I'm thinking of doing - Fonts in XNA, will depend on myself re-writing a tool that appeared in the Xbox XDK from scratch, to avoid stepping on any copyright issues.
Font support in the existing XNA samples are crap, and I spent a bit of time enhancing support in my own XDK projects, so I'm currently creating C# classes and enhancing the tool to generate fonts. I'll probalby re-write the tool to be more friendly, but I've already made changes to generate XML (which gets read in by the XNA app to define a font). The re-written tool would also allow you to generate fonts from bitmaps (currently it creates a bitmap from a Windows Font, along with glyph definitions).
I guess XNA submissions should go to the C# Games category for now, but once there are more than a few articles, it really should have it's own category.
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BenJeremy wrote: once there are more than a few articles, it really should have it's own category.
Absolutely. We've been discussing a games category for some time now.
cheers,
Chris Maunder
CodeProject.com : C++ MVP
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Hi All,
I like to give my articles a professional look and feel by adding a description befow a figure. Below is the generic TABLE which groups the Figure and Description for me.
Is there a way to get a footnote size other than
<TD align="center" size=-1>Decription</TD>
It is not as portable as I would like. I did not see it in the Code Project Style Sheets. There is a similar Style for Lists and Downloads. For example:
< P Class="footnote" >Description< /P >
or
<TD align="center" class="footnote">Decription</TD>
Sorry about the non-conventional < P > - CodeProject needs to introduce a Smiley Tag: <SMILEY> ; P </SMILEY> or have the markup tool run before the Smiley tool.
Jeff
< P >
<TABLE border=0>
<TBODY>
<TR>
<TD><IMG src=""></TD>
</TR>
<TR>
<TD align="center">Decription</TD>
</TR>
</TBODY>
</TABLE>
</P>
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H6 would almost do it, except for the font color change...
H6
{
color: #626262;
font-size: 65%;
font-weight: normal;
}
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To be resolution-safe, images would have to be constrained to 640 pixels wide, and the table would have to include that constraint.
<TABLE border=0 width="640">
<TBODY>
<TR>
<TD width="640" align="left" valign="top"><IMG src="blah.jpg"><br />
<font style="font-weight:bold;font-height:9px;font-style:italic;">Figure 1.0</font>
<font style="font-weight:nortmal;font-height:9px;font-style:italic;">
Blah blah blah</font>
</TR>
</TBODY>
</TABLE>
If you want to use HTML braces in a code block (like I did), you have to use "& lt;" and "& gt;" without the spaces I embedded. Here's a link for html escape codes for future reference:
http://www.dragonwinds.com/resources/html-codes.shtml[^]
"Why don't you tie a kerosene-soaked rag around your ankles so the ants won't climb up and eat your candy ass..." - Dale Earnhardt, 1997 ----- "...the staggering layers of obscenity in your statement make it a work of art on so many levels." - Jason Jystad, 10/26/2001
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Hi John,
Thanks. I wanted to avoid the inline style. I was hoping the Code Project would define it for easy use. The Project has a global Style Sheet. See Global CSS[^].
As a side note, when those who submit start making their own decisions on what constitutes size of a footnote and the like, the site begins to lose it's professional look and feel.
> images would have to be constrained to 640 pixels wide
My rule of thumb is 500 to keep it printer safe.
Jeff
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