The aim of this tip is to deal with DXF files with the most common AutoCAD entities.
I searched a DXF reader source code in the CodeProject archive and found two articles. One is A DXF Reader Solution and Simple DXF Viewer by Evren Daglioglu, another is DXF Import .NET: Read and View AutoCAD Format Files by Chuzhakin. Both are C# code and have no spline solution. In the comments of these articles, I have seen that other developers need it. So, I decided to implement a basic DXF reader supporting spline entity. I used C++ classes to provide you easy integration of reader to your project. Hope to help you.
Line, lwpolyline, arc, circle and spline entities are supported. All the entities in the file are loaded into proper classes when the file is opened. Afterwards, they are drawn on the screen. Highlight and selection of each entity, indication of points, sliding, zoom in, zoom out and pan zoom functionalities are available.
Using the Code
The source code is organized by C++ classes to provide you easy integration into your own code.
CSpline classes are used to hold the entities. These classes are in very basic structure. You may improve them for your own purposes.
CDxf class is used to hold the file. Use
LoadFile member function of
CDxf class to hold the file. In order to load sample.dxf file, use the following code:
All the entities are loaded to proper classes by
CDxf class has member variables of
CSpline. The number of each entity can be obtained. For example; to get how many circle entity is available in the file, use
GetCircleCount member function. The number of line, lwpolyline, arc and spline entity can be got in a similar way.
iCircleCount = m_dxf.GetCircleCount();
After loading all the entity in
CDxf class, they are drawn on the screen. I used several
strings for layer entry to draw each entity in different colors. If the layer of an entity is not one of these
strings, the entity color is green default. Modify
SelectLayer function with your own
strings. Drawing of spline entity is a little bit different. I don't use the poly bezier drawing functions of MFC. I generated the intermediate points between given spline vertices. By the way, you can use these points for different purposes other than drawing.
int iCount = 0;
for(UINT i = 0; i < m_dxf.GetSplineCount(); i++)
The source code, binary, and a sample dxf file are in a single zip file. Download and explore the source code. Have fun...
DXF standard is an open ASCII format supplied by Autodesk. Plenty of information is available on the net. If these five entities solve your problem, you don't need to deal with the standard. Just use the classes.