I would say don't design for a specific resolution. Use combinations of
layout_weight,
layout_width and
layout_height values of
wrap_content and
match_parent to get different proportional widths depending on the screen size, rather than hard coding pixel values. And also use "
dp"(device-independent pixel), because it also changes slightly depending on the density, so that it stays a consistent physical size no matter what the resolution is.
And have a study with these:
Supporting Multiple Screens[
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Which screen resolution should i consider while designing an android application[
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