import java.net.*; import java.util.*; import java.io.*; public class Game{ public final int MAX_NUM_PLAYERS = 2; public ArrayList<PlayerThread> currentPlayers; public int numberOfPlayers; public boolean firstPlayerSet; public Player dealer; public Deck gameDeck; public int playerCount; public Game(){ //numberOfPlayers = 0; playerCount = 0; firstPlayerSet = false; currentPlayers = new ArrayList<PlayerThread>(); } public boolean startGame(){ try { ServerSocket serverSocket = new ServerSocket(6789); /*do{ Socket socket = serverSocket.accept(); PlayerThread playerThread = new PlayerThread(socket); currentPlayers.add(playerThread); new Thread(playerThread).start(); }while(playerCount <= numberOfPlayers);*/ Socket firstSoc = serverSocket.accept(); PlayerThread playerThread = new PlayerThread(firstSoc); currentPlayers.add(playerThread); new Thread(playerThread).start(); for(int i = 1; i < numberOfPlayers; i++){ //if(playerCount > numberOfPlayers){ // break; //} System.out.println(numberOfPlayers); //System.out.println(playerCount); System.out.println("player added to game"); } System.out.println("dasdhasdk"); gameDeck = new Deck(); gameDeck.shuffle(); //deal to dealer Card d1 = gameDeck.dealCard(); Card d2 = gameDeck.dealCard(); dealer.addToHand(d1); dealer.addToHand(d2); System.out.println("after deal to dealer"); } catch (Exception e) { System.out.println("Error: " + e); } return true; } private class PlayerThread implements Runnable{ private Player player; private Socket playerSocket; private BufferedReader input; private PrintWriter output; private String playerInputData; private String playerOutputData; public PlayerThread(Socket p_playerSocket) { playerSocket = p_playerSocket; input = null; output = null; playerOutputData = ""; playerInputData = ""; } public void run(){ try{ input = new BufferedReader(new InputStreamReader(playerSocket.getInputStream())); output = new PrintWriter(playerSocket.getOutputStream(), true); playerCount++; if(firstPlayerSet == false){ String output = "How many players? (1-4)"; send(output); playerInputData = input.readLine(); int intPlayerInputData = Integer.parseInt(playerInputData); if(intPlayerInputData >= 1 && intPlayerInputData <= 4){ numberOfPlayers = intPlayerInputData; firstPlayerSet = true; } } }catch(Exception e){ System.out.println("Error: " + e); } } public void send(String p_string){ output.println(p_string); } public Player getPlayer(){ return player; } public void setPlayer(Player p){ player = p; } public Socket getPlayerSocket(){ return playerSocket; } public void setPlayerSocket(Socket s){ playerSocket = s; } } public static void main(String[] args){ Game newGame = new Game(); newGame.startGame(); } }
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