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Copy a GL Texture to Another GL Texture or to a GL Pixel Buffer and from a GL Pixel Buffer

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13 Oct 2018CPOL3 min read
How to use GL's pixel buffer object (PBO) to copy one texture to another

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
CEO Symbioworld GmbH
Germany Germany
I am currently the CEO of Symbioworld GmbH and as such responsible for personnel management, information security, data protection and certifications. Furthermore, as a senior programmer, I am responsible for the automatic layout engine, the simulation (Activity Based Costing), the automatic creation of Word/RTF reports and the data transformation in complex migration projects.

The main focus of my work as a programmer is the development of Microsoft Azure Services using C# and Visual Studio.

Privately, I am interested in C++ and Linux in addition to C#. I like the approach of open source software and like to support OSS with own contributions.

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