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GeneralRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Richard MacCutchan20-Jan-24 0:18
mveRichard MacCutchan20-Jan-24 0:18 
GeneralRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Jens Eckervogt20-Jan-24 5:31
Jens Eckervogt20-Jan-24 5:31 
GeneralRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Dave Kreskowiak20-Jan-24 4:52
mveDave Kreskowiak20-Jan-24 4:52 
AnswerRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Gerry Schmitz19-Jan-24 16:41
mveGerry Schmitz19-Jan-24 16:41 
AnswerRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
jschell22-Jan-24 5:34
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GeneralRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Jens Eckervogt22-Jan-24 14:17
Jens Eckervogt22-Jan-24 14:17 
SuggestionRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Richard Deeming29-Jan-24 3:56
mveRichard Deeming29-Jan-24 3:56 
GeneralRe: Question about (char* from string) ,(string from char*) and (char* to char) Pin
Jens Eckervogt19-May-24 8:01
Jens Eckervogt19-May-24 8:01 
Hello I am back.

I have tried but I am glad because I found solution.

namespace DeafMan1983.Interop.Runtime.Utilities;

using System;
public static unsafe class UtilitiesForUTF16
{
    /*
     *  string from char* (UTF16)
     */
    public static string CharPointerToString(char* ptr)
    {
        if (ptr == null)
            return string.Empty;

<pre>
    int length = 0;
    while (ptr[length] != '\0')
    {
        length++;
    }

    return new string(ptr, 0, length);
}

/*
 *  char* (UTF16) from string
 */
public static char* StringToCharPointer(string input)

{
if (input == null)
return null;

char* utf16Ptr = stackalloc char[input.Length + 1];

fixed (char* inputPtr = input)
{
for (int i = 0; i < input.Length; i++)
{
utf16Ptr[i] = inputPtr[i];
}

inputPtr[input.Length] = '\0';
return inputPtr;
}
}

/*
* It works like strlen, but it uses only char* (UTF16)
/
public static int CharPointerLength(char
charPtrs)
{
if (charPtrs == null)
return 0;

int length = 0;
while (charPtrs[length] != '\0')
{
length++;
}

return length;
}
}


And I resolved it:
1 Test:
Shows
Console.WriteLine()
:
string string_str1 = "Hello World!";
char* char_str1 = StringToCharPointer(string_str1);
Console.WriteLine($"Result: {CharPointerToString(char_str1)}");
Console.WriteLine($"Length of CharPointer: {CharPointerLength(char_str1)}");

char* char_str2 = stackalloc char[] { 'H', 'e', 'l', 'l', 'o' };
string str2 = CharPointerToString(char_str2);
Console.WriteLine($"Result: {str2}");
Console.WriteLine($"Length of CharPointer: {CharPointerLength(char_str2)}");
Picture 1

And I tested with WinAPI ( TerraFX.Interop.Windows )
I have tested it and it won't show Chinese Language
Picture 2

I am very excited to resolve it.

But I don't know if It works fine. I hope it works anything if UTF16 says wrong like Chinese Fonts show up then we need add some Encoding....
QuestionHow to customize the default .Net Framework Validation Error Messages Pin
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Questiondisplay only first 10 files from each directory Pin
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AnswerRe: display only first 10 files from each directory Pin
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AnswerRe: display only first 10 files from each directory Pin
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GeneralRe: display only first 10 files from each directory Pin
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GeneralRe: display only first 10 files from each directory Pin
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