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Using the .NET managed TCP/IP classes in a managed C++ appplication

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15 Oct 20012 min read 82.3K   2.3K   21   2
This sample demonstrates a basic technique of networking using the TCP/IP protocol in a managed C++ application by implementing a simple POP3 client.

Introduction

This sample demonstrates a basic technique of networking using the TCP/IP protocol. It implements a simple POP3 client that connects to the POP3 mail server and retrieves the number of messages in your mailbox.

The sample is based on the Managed C++ Application created by the VS App Wizard.

All changes are made in the main source file. In our case this is the POP3Client.cpp file.

All functionality is implemented in the CPOP3Client class. This class has four properties:

POP3HostNamePOP3 server address,
UserName User Name,
Password User Password,
Status Error message (read-only)

and public property NumberOfMessages to retrieve the number of messages in the mailbox.

The TcpClient class from the .NET Framework is used to create a client connection to a remote host. Inside of the NumberOfMessages function we create connection, get access to the buffer to read the data, read the response from the server, and check it. If it is positive value we return true, otherwise we return false.

bool ConnectToServer()
{
    String *strReadBuffer;
    StreamReader *streamRead;

    // Close exist connection.
    if(m_Client != NULL)
    {
        m_Client->Close();
        m_Client = NULL;
    }

    // Create connection to the server.
    m_Client = new TcpClient(m_strPOP3HostName, 110);

    // Create stream to read.
    streamRead = new StreamReader(m_Client->GetStream(), Encoding::ASCII );

    strReadBuffer = streamRead->ReadLine();

    // Ignore rest of the buffer.
    streamRead->DiscardBufferedData();

    // Check response for +OK reply.
    if(strReadBuffer->StartsWith("+OK"))
        return true;
    else
    {
        m_Client->Close();
        m_Client = NULL;
        return false;
    }
}

The DisconnectFromServer function just sends a QUIT command to the server.

void DisconnectFromServer()
{
    String *strResponse = String::Empty;

    SendCommand("QUIT", &strResponse);
        
    m_Client->Close();
    m_Client = NULL;
}

After connecting to the server we get access to the mailbox by sending USER and PASS commands to the server. The SendCommand class member takes care of this. It uses two streams one for reading from the socket (an instance of the StreamReader class) and another stream for writing to the socket (an instance of the NetworkStream class). It writes the command to the output stream and gets the response from the input streams. For our current needs it reads only the first line of the response and discards the rest of the buffer. To get a multiline response, you should read data in a loop until end of the stream.

bool SendCommand(String *strCommand, String** pstrOutput)
{
    Byte outbuffer __gc[];

    StreamReader    *streamRead;
    NetworkStream    *streamWrite;
    String        *strRequest;

    // Add crlf to the command.
    strRequest = String::Concat(strCommand, S"\r\n");

    // Create streams to read from socket and write to it.
    streamWrite = m_Client->GetStream();
    streamRead = new StreamReader(streamWrite, Encoding::ASCII);

    // Convert from the string to the byte stream and write to socket.
    outbuffer = Encoding::ASCII->GetBytes(strRequest);
    streamWrite->Write(outbuffer, 0, outbuffer->Length);

    // read response from the socket.
    *pstrOutput = streamRead->ReadLine();

    // Ignore rest of the buffer.
    streamRead->DiscardBufferedData();

    return (*pstrOutput)->StartsWith(S"+OK") ? true : false;
}

Inside the main function we read the parameters from a command line (POP3 server address, user name, and password) create an instance of a CPOP3Client object, set its properties based on the command line parameters and call the NumberOfMessages method to retrieve number of messages in the mailbox.

If an error occurs we print whatever useful information we can.

int main(int argc, char *argv[ ])
{
    CPOP3Client* pPOP3Client;
    int nNrOfMessages;

    // Check parameters.
    if(argc != 4)
    {
        Console::WriteLine(S"Wrong argument number.");
        Console::WriteLine(S"Use following command line:");
        Console::WriteLine(S"pop3client.exe POP3Hostname username password");
        return 0;
    }

    // Create POP3Client object.
    pPOP3Client = new CPOP3Client();

    // Set properties from command line.
    pPOP3Client->set_POP3HostName(new String(argv[1]));
    pPOP3Client->set_UserName(new String(argv[2]));
    pPOP3Client->set_Password(new String(argv[3]));

    // Get number of messages in the mailbox.
    nNrOfMessages = pPOP3Client->GetNumberOfMessages();

    // If -1 returned, error occurred, then print error message.
    // otherwise 
    if(nNrOfMessages < 0)
        Console::Write(String::Concat(S"Error occured: ", pPOP3Client->get_Status()));
    else
    {
        Console::Write(S"You have ");
        Console::Write(nNrOfMessages);
        Console::WriteLine(S" messages in your mailbox.");
    }
    return 0;

}

History

16 Oct 2001 - updated source files for VS.NET beta 2

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

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Comments and Discussions

 
Questionhow to send struct to socket/server?? Pin
chal_adiera25-May-05 20:51
chal_adiera25-May-05 20:51 
Generalnice.... Pin
Nish Nishant26-Oct-01 4:54
sitebuilderNish Nishant26-Oct-01 4:54 

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