This is my eighth article in C#. Similar to my previous article, I got impressed from a similar article and I tried this.
The purpose of the article is to be able to build a class that allows any C# programmer to perform image processing functionality. The reason we are doing it in C# is that
it is very flexible. We can see that the code becomes somewhat more complex when we start moving pixels or changing values based on calculations that take into account all the pixel values.
The application is a basic Windows Forms application. I have handled the images with a separate class called
CurrentImageHandler in which all the image
related operations are done including saving and graphics related operations. The functionality includes getting image information, zooming, color filtering, brightening,
contrasting, grayscale filtering, invert filtering, resizing with full resolution, rotating and flipping, cropping, and inserting text, any other image,
or geometric shapes. The image related functionalities are handled in a separate class library called ImageFunctions.dll. Scrolling is achieved in the standard manner.
Paint method uses the
AutoScrollPosition property to find out our scroll position, which is set by using the
1. Thumbnail View
ThumbnailViewFrm tFrm = new ThumbnailViewFrm(currImgHandler);
2. Color Filter
Color filters are sometimes classified according to their type of spectral absorption: short-wavelength pass, long-wavelength pass, or band-pass; diffuse or sharp-cutting;
monochromatic or conversion. The short-wavelength pass transmits all wavelengths up to the specified one and then absorbs. The long-wavelength pass is the opposite.
Every filter is a band-pass filter when considered generally.
It is very simple - it just adds or subtracts a value to each color. The most useful thing to do with this filter is to set two colors to -255 in order to strip them
and see one color component of an image. For example, for red filter, keep the red component as it is and just subtract 255 from the green component and blue component.
3. Alpha Value
Alphaing images is sometimes needed, it's a personal choice. Sometimes printing needs a lighter image than viewing. It is done just by adjusting the color components
as per the user requirements. The input ranges between 0 and 100.
AlphaFrm aFrm = new AlphaFrm();
aFrm.AlphaValue = 255;
if (aFrm.ShowDialog() == DialogResult.OK)
Brightening images are sometimes needed, and again it's a personal choice. Sometimes printing needs a lighter image than viewing. It is done just by adjusting the color components
as per the user requirements. The input ranges between -255 and 255.
BrightnessForm bFrm = new BrightnessForm();
bFrm.BrightnessValue = 0;
if (bFrm.ShowDialog() == DialogResult.OK)
Contrasting of images is certainly a complex process. The color matrix formed gives a somewhat different combination which makes the input image contrast.
ContrastForm cFrm = new ContrastForm();
cFrm.ContrastValue = 0;
if (cFrm.ShowDialog() == DialogResult.OK)
Gray scale filtering is in reference to the color mode of a particular image. A gray scale image would, in layman's terms, be a black and white image,
any other color would not be included in it.
Basically, it's a black and white image; the colors in that image, if any, will be converted to the corresponding shade
of gray (mid tones between black and white) thus making each bit of the image still differentiable.
6. Sepia Tone
Sepia tone filtering is somewhat similar to grayscale filtering.
This is so simple that it doesn't even matter that the color components are out of order. It is just taking the opposite color of the current component.
That is, for example, if the color component is 00, then the opposite we get is FF (255-0).
8. Rotating and Flipping
Rotating or flipping is also referred to as creating the mirror of an image. Rotating in angles like 90, 180, 270 degrees,
then flipping the image horizontally or vertically. And also rotating in a custom angle.
RotateForm rFrm = new RotateForm();
rFrm.RotateAngle = 0;
if (rFrm.ShowDialog() == DialogResult.OK)
9. Inserting Text, Other Images, or Shapes
This is just including any required thing in the image. This is achieved using the
Graphics object of the image.
InsertTextForm itFrm = new InsertTextForm();
itFrm.DisplayTextPositionX = itFrm.DisplayTextPositionY = 0;
if (itFrm.ShowDialog() == DialogResult.OK)
InsertImageForm iiFrm = new InsertImageForm();
iiFrm.DisplayImagePositionX = iiFrm.DisplayImagePositionY = 0;
if (iiFrm.ShowDialog() == DialogResult.OK)
InsertShapeForm isFrm = new InsertShapeForm();
isFrm.DisplayShapePositionX = isFrm.DisplayShapePositionY = 0;
if (isFrm.ShowDialog() == DialogResult.OK)
isFrm.DisplayShapeWidth, isFrm.DisplayShapeHeight, isFrm.DisplayShapeAngle,
Points of Interest
I have also included Undo Options, Clear Image, and Image Information, which are quiet simple. Also some other functionalities are similar to those in my previous article
on image processing so I have not included them here. You can get them from the downloads.
Thanks for viewing this article. I expect feedback from you. You expect more from me.