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C# Ping Component

, 30 Mar 2005
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An easy to use C# ping component.

Sample Image - CSharpPing.jpg


While working on a project that needs to check the quality of the network connection, I've found that there is no easy way to ping another computer. I expected there would be something in the framework (somewhere in the System.NET namespace) to do this as it seems like a common thing to want to do, but I could find nothing so my search turned to the web. While I was able to find some c# ping examples, none of them were very well designed. I wanted a ping utility that would let me ping a remote machine any number of times and return the ping statistics in a sensible manner (that is, not something I'd have to parse) so I decided that I'd make my own.

Most of the ping code I saw on the net seemed to be derived from this MSDN article written by Lance Olson which was written way back when for the Beta 1 release of .Net (whether it cited him or not...). I based my ping utility on this code along with this article, written by Peter A. Bromberg, PhD, which updated the Olson's code to work with .NET version 1. Using this code as a starting point I've tried to make it a little more OO by creating a couple more classes and moving the code around, so that they do their own work. I think the code makes a lot more sense now and is much easier to understand and use. I used the Windows command line ping command as a baseline for the information I wanted to return, so I created a PingResponse object that encapsulates all and gets returned instead of an int or string. I'm not going to write up a detailed description of exactly how the code works as it is either self-explanatory or simply works because that's how you have to do it (most of the ICMP class). I've included a very simple client form to show how to use the ping utility asynchronously, which I imagine, how you'd want to use it most of the time.

Using the code

To use this component simply create a Ping object and call the PingHost or BeginPingHost function.

Synchronous Example:

private void Ping(string hostname)
    //Create ping object
    Ping netMon = new Ping();

    //Ping host (this will block until complete)
    PingResponse response = netMon.PingHost(hostname, 4);

    //Process ping response
    if (response != null)

Asynchronous Example:

//Create ping object
Ping netMon = new netMon();

private void Load()
    //Wire events (in constructor or InitializeComponent)
    netMon.PingError += new PingErrorEventHandler(netMon_PingError);
    netMon.PingStarted += new PingStartedEventHandler(netMon_PingStarted);
    netMon.PingResponse += new PingResponseEventHandler(netMon_PingResponse);
    netMon.PingCompleted += new PingCompletedEventHandler(netMon_PingCompleted);

private void Ping(string hostname)
    //Start ping
    IAsyncResult result = netMon.BeginPingHost(
                     new AsyncCallback(EndPing), hostname, 4);

private void EndPing(IAsyncResult result)

private void netMon_PingStarted(object sender, PingStartedEventArgs e)
    //Process ping started

private void netMon_PingResponse(object sender, PingResponseEventArgs e)
    //Process ping response

private void netMon_PingCompleted(object sender, PingCompletedEventArgs e)
    //Process ping completed

private void netMon_PingError(object sender, PingErrorEventArgs e)
    //Process ping error

Known Issues / Further Enhancements

  • The first ping is sometimes longer than it should be. I suspect this is because of some extra time taken to create the initial socket connection and could be eliminated by simply dropping that first ping time.
  • Currently, you can only cancel when the PingResponse event is fired. It would be nice to be able to cancel at any time and have it processed immediately.
  • I should really keep track of the ping response type per response instead of for the whole set of responses. I simply haven't got around to change the PingReponse yet.


  • Version 1.0: Initial release.


This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here


About the Author

Wesley Brown
Web Developer
United States United States
No Biography provided

Comments and Discussions

Questionabout app dead Problem Pinmemberkernzhang823-Dec-12 21:57 
QuestionPing Error Pinmembermanjeet ghalyan6-Jan-11 23:59 
AnswerRe: Ping Error PinmemberWesley Brown11-Feb-11 9:36 
GeneralThanks for great code but you have some bugs. Pinmembermrali8626-Sep-09 3:55 
GeneralRe: Thanks for great code but you have some bugs. PinmemberWesley Brown1-Apr-10 11:36 
GeneralRe: Thanks for great code but you have some bugs. PinmemberDizZ27-May-10 3:52 
GeneralSource code not running Pinmembersaurabh931-Aug-09 21:28 
GeneralRe: Source code not running PinmvpChristian Graus8-Sep-09 21:13 
AnswerRe: Source code not running Pinmemberteixeirafms10-Dec-09 1:32 
GeneralSuggestion PinmemberJared Mcguire24-Apr-08 9:54 
GeneralRe: Suggestion PinmemberCBlackburn3-Aug-08 1:07 
GeneralRe: Suggestion PinmemberArash Javadi13-May-09 22:08 
GeneralAnswer: Timeouts Pinmemberimbored26-Mar-08 11:48 
GeneralRe: Answer: Timeouts PinmemberCBlackburn3-Aug-08 1:07 
QuestionMultithread error. False success messages PinmemberGokcer Gokdal26-Feb-08 10:07 
AnswerRe: Multithread error. False success messages Pinmemberyrleu25-Nov-08 0:14 
Generala lot of time... PinmemberTal Hakemon7-Mar-07 3:43 
GeneralProblem running ur code in web application Pinmemberjk859-Jun-06 22:01 
GeneralRe: Problem running ur code in web application Pinmembericebob7-Jan-07 23:50 
QuestionSocket Exception PinmemberRyan Homer11-Apr-06 6:38 
AnswerRe: Socket Exception PinmemberRyan Homer11-Apr-06 6:41 
GeneralRe: Socket Exception PinmemberWesley Brown11-Apr-06 8:00 
NewsRe: Socket Exception PinmemberRyan Homer12-Apr-06 3:58 
GeneralSynchronous timeout parameter not what it seems PinmemberRoland_W6-Feb-06 3:41 
GeneralCode update PinmemberJohan Roos27-Jan-06 2:02 
GeneralRe: Code update PinmemberMember 36263025-Sep-13 0:02 
QuestionStatistical error? PinmemberRicardo Mendes20-Dec-05 7:19 
Questionerror? Pinmembermissjasper12-Dec-05 8:21 
AnswerRe: error? Pinmembersimonnews29-Dec-08 12:59 
GeneralSystem.Net.NetworkInformation.Ping PinmemberKristofer Liljeblad18-Nov-05 12:28 
GeneralRe: System.Net.NetworkInformation.Ping PinmemberDigiOz Multimedia17-Oct-07 8:38 
Generalunmanaged code PinmemberThPloeger27-Sep-05 2:52 
QuestionWhy 60 bytes? PinmemberEinar Kvandahl29-Jul-05 12:43 
GeneralAsync ping doesn't seem to return a PingResponse Pinmemberstevehiner1-Jul-05 13:08 
GeneralRe: Async ping doesn't seem to return a PingResponse PinmemberWesley Brown12-Jul-05 9:17 
GeneralThanks! PinmemberBen Buckland22-Jun-05 0:36 
GeneralResponse from nowhere... Pinmemberibleif19-Apr-05 8:26 
GeneralRe: Response from nowhere... PinmemberTust26-Apr-05 12:09 
GeneralQuick and Dirty Ping Pinmember_TAD_7-Apr-05 10:44 
GeneralRe: Quick and Dirty Ping Pinmembermilesha11-Apr-05 23:50 
GeneralRe: Quick and Dirty Ping PinsussWesley Brown12-Jul-05 4:50 
GeneralRe: Quick and Dirty Ping PinmemberAndy@16-Sep-05 0:00 
GeneralFirst ping issue Pinmemberleppie30-Mar-05 20:31 
GeneralRe: First ping issue PinmemberWesley Brown31-Mar-05 4:47 
GeneralRe: First ping issue PinmemberAlastair Revell7-Apr-05 4:30 
GeneralBuggy, never tested... Pinsussanonymous30-Mar-05 13:53 
GeneralRe: Buggy, never tested... PinsussWesley Brown31-Mar-05 5:00 
GeneralRe: Buggy, never tested... Pinmembermqbfc1-Apr-05 13:29 
GeneralRe: Buggy, never tested... Pinmemberconrad10-Apr-05 7:31 
GeneralRe: Buggy, never tested... PinmemberBen Buckland21-Jun-05 19:21 

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