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QuestionBackground worker thread Pin
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QuestionArray, Struct, Class??? I'm so confused.... Pin
KKW_acd15-Nov-12 6:29
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AnswerRe: Array, Struct, Class??? I'm so confused.... Pin
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GeneralRe: Array, Struct, Class??? I'm so confused.... Pin
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AnswerRe: Array, Struct, Class??? I'm so confused.... Pin
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GeneralRe: Array, Struct, Class??? I'm so confused.... Pin
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AnswerRe: Array, Struct, Class??? I'm so confused.... Pin
Richard MacCutchan15-Nov-12 7:06
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AnswerRe: Array, Struct, Class??? I'm so confused.... Pin
BobJanova16-Nov-12 0:16
BobJanova16-Nov-12 0:16 
The immediate error is what's in the message.

However, I suspect you didn't mean to create a struct here. A struct in C# is a value type, so wherever it is passed to a method, a copy is taken, and the initial version is not modifiable. However, the array within the struct will be modifiable and the array in the outside version of the struct will be updated! A struct containing references to reference types, like an array, is usually not what you meant to do.

I think you are trying to recreate the C++

typedef struct {
 string FieldName;
 int FieldIndex;
} ItmAray;

typedef struct {
 ItmAray[128] ItemArray;
} DtLst;

DtLst[128] DataList;


But the arrays there are references: DtLst[100] is a reference to a DtLst, and passing it to a function will pass it by reference. In C# I think you want a class.

Also, fixed length arrays are generally not what you want in the modern world. I think what you actually want is

class Field {
 string Name;
 int Index;
}

class DataListItem {
 List<Field> Fields;
}

List<DataListItem> DataList;

QuestionWind Chill Automation with C# application Pin
omisheikh15-Nov-12 6:03
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AnswerRe: Wind Chill Automation with C# application Pin
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