Introduction
There are many techniques to produce Zip files in a .NET 2.0 environment, like the following:
- Using the
java.util.zip
namespace
- Invoking Shell API features
- Using a third-party .NET library
- Wrapping and marshalling a non-.NET library
- Invoking a compression tool at command-line
I have tested most of them, each one has pros and cons, but sometimes I just needed a tiny library to store files in a Zip with basic compression or plain storing. I have built my own minimalistic class to create Zip files and store/retrieve files to/from it, firstly with uncompressed storing capabilities and now with Deflate algorithm. no other compression methods supported.
Moreover, notice that the new .NET 3.0 and 3.5 Frameworks come with the ZipPackage
class, but it is not available for .NET 2.0 or Compact Framework applications. A restriction of ZipPackage
is that you cannot avoid generating an extra file inside named [Content_Type].xml.
Background
The following diagram depicts a Zip file structure; you will notice it is a bit redundant because of its double directory approach (local and central). This is because it is designed to support creation in a sequential-access-only device.

The contents of each section can vary depending on the Operating System and hardware platform. The original PKWare
specification has been included with this article.
Using the Code
The ZipStorer
class is the unique one needed to create the zip file. It contains a nested structure (ZipFileEntry
) to collect each directory entry. The class has been declared inside the System.IO
namespace. The following diagram describes all the ZipStorer
class members:

There is no default constructor. There are two ways to construct a new ZipStorer
instance, depending on specific needs: use either Create()
or Open() static
methods. To create a new Zip file, use the Create()
method like this:
ZipStorer zip = ZipStorer.Create(filename, comment); ZipStorer zip = ZipStorer.Create(stream, comment);
It is required to specify the full path for the new zip file, or pass a valid stream, and optionally add a comment. To open an existing zip file for appending, the Open()
method is required, like the following:
ZipStorer zip = ZipStorer.Open(filename, fileaccess); ZipStorer zip = ZipStorer.Open(stream, fileaccess);
Where fileaccess
should be of type System.IO.FileAccess
enumeration type. Also, as now ZipStorer
is derived from IDisposable
interface, the using
keyword can be used to ensure proper disposing of the storage resource:
using (ZipStorer zip = ZipStorer.Create(filename, comment))
{
}
To add files into an opened zip storage, there are two available methods:
public void AddFile(ZipStorer.Compress _method, string _pathname, string _filenameInZip,
string _comment);
public void AddStream(ZipStorer.Compress _method, string _filenameInZip, Stream _source,
DateTime _modTime, string _comment);
The first method allows you to add an existing file to the storage. The first argument receives the compression method; it can be Store or Deflate enum values. The second argument admits the physical path name, the third one allows to change the path or file name to be stored in the Zip, and the last argument inserts a comment in the storage. Notice that the folder path in the _pathname
argument is not saved in the Zip file. Use the _filenameInZip
argument instead to specify the folder path and filename. It can be expressed with both slashes or backslashes.
The second method allows you to add data from any kind of stream object derived from the System.IO.Stream
class. Internally, the first method opens a FileStream
and calls the second method.
Finally, you have to close the storage with the Close()
method. This will save the central directory information too. Alternatively, you can use Dispose()
method.
Sample Application
The provided sample application will ask for files and store the path names in a ListBox
, along with the operation type: creating or appending, and compression method. Once the Proceed button is pressed, the following code snippet will be executed:
ZipStorer zip;
if (this.RadioCreate.Checked)
zip = ZipStorer.Create(TextStorage.Text, "Generated by ZipStorer class");
else
zip = ZipStorer.Open(TextStorage.Text, FileAccess.Write);
foreach (string path in listBox1.Items)
{
zip.AddFile(this.checkCompress.Checked ?
ZipStorer.Compression.Deflate : ZipStorer.Compression.Store,
path, Path.GetFileName(path), "");
}
}
MemoryStream readme = new MemoryStream(
System.Text.Encoding.UTF8.GetBytes(string.Format("{0}\r\nThis file
has been {1} using the ZipStorer class, by Jaime Olivares.",
DateTime.Now, this.RadioCreate.Checked ? "created" : "appended")));
zip.AddStream("readme.txt", readme, DateTime.Now, "Please read");
readme.Close();
zip.Close();
This code snippet shows how to add both physical files and a little readme text from a memory stream.
Notice that the sample has been produced with Visual Studio 2008. The solution cannot be loaded directly with Visual Studio 2005, but a new solution can be created and the project file attached to it without problems.
Extracting Stored Files
To extract a file, the zip directory shall be read first, by using the ReadCentralDir()
method, and then the ExtractFile()
method, like in the following minimal sample code:
ZipStorer zip = ZipStorer.Open(@"c:\data\sample.zip", FileAccesss.Read);
List<ZipStorer.ZipFileEntry> dir = zip.ReadCentralDir();
foreach (ZipStorer.ZipFileEntry entry in dir)
{
if (Path.GetFileName(entry.FilenameInZip) == "sample.jpg")
{
zip.ExtractFile(entry, @"c:\data\sample.jpg");
break;
}
}
zip.Close();
Removal of Entries
Removal of entries in a zip file is a resource-consuming task. The simplest way is to copy all non-removed files into a new zip storage. The RemoveEntries() static
method will do this exactly and will construct the ZipStorer
object again. For the sake of efficiency, RemoveEntries()
will accept many entry references in a single call, as in the following example:
List<ZipStorer.ZipFileEntry> removeList = new List<ZipStorer.ZipFileEntry>();
foreach (object sel in listBox4.SelectedItems)
{
removeList.Add((ZipStorer.ZipFileEntry)sel);
}
ZipStorer.RemoveEntries(ref zip, removeList);
Files or Streams?
The current release of ZipStorer
supports both files and streams for creating and opening a zip storage. Several methods are overloaded for this dual support. The advantage of file-oriented methods is simplicity, since those methods will open or create files internally. On the other hand, stream-oriented methods are more flexible by allowing to manage zip storages in streams different than files. File-oriented methods will invoke internally to equivalent stream-oriented methods. Notice that not all streams will apply, because the library requires the streams to be randomly accessed (CanSeek = true
). The RemoveEntries
method will work only if the zip storage is a file.
public static ZipStorer Create(string _filename, string _comment)
public static ZipStorer Open(string _filename, FileAccess _access)
public void AddFile(Compression _method,
string _pathname, string _filenameInZip, string _comment)
public bool ExtractFile(ZipFileEntry _zfe, string _filename)
public static bool RemoveEntries
(ref ZipStorer _zip, List<zipfileentry> _zfes)
public static ZipStorer Create(Stream _stream, string _comment)
public static ZipStorer Open(Stream _stream, FileAccess _access)
public void AddStream(Compression _method,
string _filenameInZip, Stream _source, DateTime _modTime, string _comment)
public bool ExtractFile(ZipFileEntry _zfe, Stream _stream)</zipfileentry>
Filename Encoding
Traditionally, the ZIP format supported DOS encoding system (a.k.a. IBM Code Page 437) for filenames in header records, which is a serious limitation for using non-occidental and even some occidental characters. Since 2007, the ZIP format specification was improved to support Unicode's UTF-8 encoding system.
ZipStorer
class detects UTF-8 encoding by reading the proper flag in each file's header information. To enforce filenames to be encoded with UTF-8 system, set the EncodeUTF8
member of ZipStorer
class to true
. All new filenames added will be encoded with UTF8. Notice this doesn't affect stored file contents at all. Also be aware that Windows Explorer's embedded Zip format facility does not recognize well the UTF-8 encoding system, like it does WinZip or WinRAR.
Compatibility with ePUB & OCF
The ZipStorer
library has been adjusted to comply with Open Container Format Specification (OCF), one of the standards required to produce ePUB Digital Books. There are some specific requirements to fulfill the OCF specification:
- The storage shall have the .epub extension instead of .zip
- The first file in storage must be non-compressed and shall be called mimetypes, containing the string application/epub+zip
- Do not use comments in zip file entries or zip storage
- The filenames shall be encoded in UTF8. Set the storage field
EncodeUTF8
to true
Source Code
The source code is available now in github
: https://github.com/jaime-olivares/zipstorer
ZipStorer can also be downloaded directly from nuget
: https://www.nuget.org/packages/ZipStorer
Advantages and Usage
ZipStorer
has the following advantages:
- It is a short and monolithic C# class that can be embedded as source code in any project (1 source file of 33K, 700+ lines)
- No external libraries, no extra DLLs in application deployments
- No Interop calls, increments portability to Mono and other non-Windows platforms
- Can also be implemented with .NET Compact Framework
- Fast storing and extracting, because the code is simple and short
- UTF8 Encoding support and ePUB compatibility
To implement this class into your own project, just add the ZipStorer.cs class file and start using it without any restriction.
History
- November 23rd, 2007: First version
- June 1st, 2008: Added append and extraction features
- June 20th, 2008: Corrected some bugs in extraction portion
- August 3rd, 2008: Corrected more bugs in extraction portion
- October 3rd, 2008: Improved demo application with extraction code sample
- August 22nd, 2009: Added compression capability
- October 3rd, 2009: Added removal capability and other minor improvements
- February 21st, 2010: Improved support to streams, and ePub compatibility
- March 13th, 2010: Improved UTF-8 support and timestamp handling
- August 17th, 2015: Added a VB.net version (contribution of gotorg@codeplex)
- September 16th, 2015: Moved the source code to github