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Using AfxBeginThread with class member controlling function

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19 Jun 2002CPOL 307.2K   3.6K   29   68
Create worker threads with class member controlling function

Introduction

Creating a separate thread in your application in order to execute some time consuming operations is very simple. You just call AfxBeginThread() with the appropriate parameters and that's it. But Microsoft wants the controlling function either to be a global function or to be a static class member function; which in both cases means that you don't have access to your class member variables or methods from within the controlling function. This article shows you a little trick on how to do this and keep your source OO.

Step-by-Step

  1. Create your project as usual, add your dialogs, controls and all the stuff.
  2. Create your classes for the dialogs using Class Wizard, and assign variables to your controls.
  3. For the class you want to implement multithreading, edit the header file adding the following code:
    //controlling function header
    static UINT StartThread (LPVOID param);
    
    //structure for passing to the controlling function
    typedef struct THREADSTRUCT
    {
        CThreadDemoDlg*    _this;
            //you can add here other parameters you might be interested on
    } THREADSTRUCT;
  4. In the implementation file for your class, add the following code:
    UINT CThreadDemoDlg::StartThread (LPVOID param)
    {
        THREADSTRUCT*    ts = (THREADSTRUCT*)param;
    
        //here is the time-consuming process 
        //which interacts with your dialog
        AfxMessageBox ("Thread is started!");
    
            //see the access mode to your dialog controls
        ts->_this->m_ctrl_progress.SetRange (0, 1000);  
        while (ts->_this->m_ctrl_progress.GetPos () < 1000)
        {
            Sleep(500);
            ts->_this->m_ctrl_progress.StepIt ();
        }
    
        //you can also call AfxEndThread() here
        return 1;
    }
    void CThreadDemoDlg::OnStart() 
    {
            //call the thread on a button action or menu
        THREADSTRUCT *_param = new THREADSTRUCT;
        _param->_this = this;
        AfxBeginThread (StartThread, _param);
    }
  5. Now you can test your program!

Conclusion

I hope this will be helpful for you. I've been using CodeProject for a long time and this article is the first step for payback.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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Comments and Discussions

 
GeneralWhy a Functor rather than structure with pointers you might ask Pin
Jens Winslow23-Jul-03 10:15
Jens Winslow23-Jul-03 10:15 
GeneralAnd just one more thing....I hope Pin
Jens Winslow23-Jul-03 12:11
Jens Winslow23-Jul-03 12:11 
Generalthanks Pin
basil00320-Mar-03 13:28
basil00320-Mar-03 13:28 
GeneralYES!!!! Pin
aquawicket23-Oct-06 3:50
aquawicket23-Oct-06 3:50 
Generalthreads Pin
swirskiy28-Dec-02 15:38
swirskiy28-Dec-02 15:38 
Questionwhat about calls like UpdateData? Pin
Cadiolis5-Sep-02 11:18
Cadiolis5-Sep-02 11:18 
AnswerRe: what about calls like UpdateData? Pin
Enis5-Sep-02 21:08
Enis5-Sep-02 21:08 
GeneralRe: what about calls like UpdateData? Pin
Cadiolis6-Sep-02 6:20
Cadiolis6-Sep-02 6:20 
I re-downloaded your example (i.e. started from scratch) and made the while loop in the StartThread function look like this:

while (ts->_this->m_ctrl_progress.GetPos () < 1000)
{
Sleep(500);
ts->_this->m_ctrl_progress.StepIt ();
ts->_this->UpdateData( TRUE );
}

Running the program (in debug mode) gives an assertion failure. Underneath the assertion failure is the message (in wincore.cpp):
// Note: if either of the above asserts fire and you are
// writing a multithreaded application, it is likely that
// you have passed a C++ object from one thread to another
// and have used that object in a way that was not intended.
// (only simple inline wrapper functions should be used)
//
// In general, CWnd objects should be passed by HWND from
// one thread to another. The receiving thread can wrap
// the HWND with a CWnd object by using CWnd::FromHandle.
//
// It is dangerous to pass C++ objects from one thread to
// another, unless the objects are designed to be used in
// such a manner.

Doesn't the ts->_this-> portion take care of the window handle?
GeneralRe: what about calls like UpdateData? Pin
Jens Winslow21-Jul-03 6:04
Jens Winslow21-Jul-03 6:04 
AnswerRe: what about calls like UpdateData? Pin
Herben27-Sep-02 13:02
Herben27-Sep-02 13:02 
GeneralRe: what about calls like UpdateData? Pin
kfchow1-Feb-03 3:36
kfchow1-Feb-03 3:36 
GeneralRe: what about calls like UpdateData? Pin
JPD24-Nov-03 22:36
JPD24-Nov-03 22:36 
GeneralRe: what about calls like UpdateData? Pin
Gress19-Jun-04 10:23
Gress19-Jun-04 10:23 
GeneralRe: what about calls like UpdateData? Pin
David Crow15-Jul-04 3:34
David Crow15-Jul-04 3:34 
GeneralRe: what about calls like UpdateData? [modified] Pin
aquawicket23-Oct-06 4:31
aquawicket23-Oct-06 4:31 
GeneralRe: what about calls like UpdateData? Pin
David Crow23-Oct-06 4:50
David Crow23-Oct-06 4:50 
GeneralRe: what about calls like UpdateData? [modified] Pin
aquawicket24-Oct-06 13:14
aquawicket24-Oct-06 13:14 
GeneralTerminating Thread on Demand Pin
fergon20-Jun-02 5:01
professionalfergon20-Jun-02 5:01 
GeneralRe: Terminating Thread on Demand Pin
Enis20-Jun-02 5:14
Enis20-Jun-02 5:14 
GeneralRe: Terminating Thread on Demand Pin
fergon20-Jun-02 5:32
professionalfergon20-Jun-02 5:32 
GeneralRe: Terminating Thread on Demand Pin
Enis20-Jun-02 5:58
Enis20-Jun-02 5:58 
GeneralRe: Terminating Thread on Demand Pin
fergon20-Jun-02 6:07
professionalfergon20-Jun-02 6:07 
GeneralBetter solution Pin
19-Jun-02 13:47
suss19-Jun-02 13:47 
GeneralMemory leak Pin
Nish Nishant19-Jun-02 10:39
sitebuilderNish Nishant19-Jun-02 10:39 
GeneralRe: Memory leak Pin
Enis19-Jun-02 11:34
Enis19-Jun-02 11:34 

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