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Question<b>Question: Making a Keno Game in C#</b> Pin
Tailean23-Mar-12 10:39
Tailean23-Mar-12 10:39 
QuestionRe: Question: Making a Keno Game in C# Pin
Eddy Vluggen23-Mar-12 11:20
professionalEddy Vluggen23-Mar-12 11:20 
QuestionRe: Question: Making a Keno Game in C# Pin
Tailean23-Mar-12 11:34
Tailean23-Mar-12 11:34 
In Keno, the numbers are selected at random and at a slow speed one by one until 20 numbers are selected.

Also in Keno, there are 80 numbers represented in my program by buttons. Right now it chooses random numbers starting at button80 and working backwards. I need it to pick from a random spot on the form 1 at a time.

Here is the code:
private void button81_Click(object sender, EventArgs e)
    {
        tokenChecking();
        resetColors();
        timer1.Enabled = true;
        timer1.Tick += new          EventHandler(timer2_Tick);
    Random random = new Random();
    Byte[] randArray = new Byte[20];

    random.NextBytes(randArray);

    tokenTextBox.Text = "" + tokenTracker;
    textBox1.Clear();

    for (int i = 0; i <= randArray.Length; i++)
    {

        returnValue = random.Next(1, 80);

        if (returnValue < 0)
        {
            returnValue = returnValue * -1;
            ++tracker;
        }

        if (returnValue == 1)
        {
            button1.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 2)
        {
            button2.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 3)
        {
            button3.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 4)
        {
            button4.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 5)
        {
            button5.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 6)
        {
            button6.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 7)
        {
            button7.BackColor = Color.Orange;

            ++tracker;
        }

        if (returnValue == 8)
        {
            button8.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 9)
        {
            button9.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 10)
        {
            button10.BackColor = Color.Orange;
            ++tracker;
        }

        if (returnValue == 11)
        {
            button11.BackColor = Color.Orange;
            ++tracker;

        }

        if (returnValue == 12)
        {
            button12.BackColor = Color.Orange;
            ++tracker;

        }

        if (returnValue == 13)
        {
            button13.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 14)
        {
            button14.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 15)
        {
            button15.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 16)
        {
            button16.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 17)
        {
            button17.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 18)
        {
            button18.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 19)
        {
            button19.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 20)
        {
            button20.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 21)
        {
            button21.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 22)
        {
            button22.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 23)
        {
            button23.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 24)
        {
            button24.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 25)
        {
            button25.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 26)
        {
            button26.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 27)
        {
            button27.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 28)
        {
            button28.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 29)
        {
            button29.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 30)
        {
            button30.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 31)
        {
            button31.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 32)
        {
            button32.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 33)
        {
            button33.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 34)
        {
            button34.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 35)
        {
            button35.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 36)
        {
            button36.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 37)
        {
            button37.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 38)
        {
            button38.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 39)
        {
            button39.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 40)
        {
            button40.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 41)
        {
            button41.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 42)
        {
            button42.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 43)
        {
            button43.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 44)
        {
            button44.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 45)
        {
            button45.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 46)
        {
            button46.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 47)
        {
            button47.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 48)
        {
            button48.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 49)
        {
            button49.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 50)
        {
            button50.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 51)
        {
            button51.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 52)
        {
            button52.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 53)
        {
            button53.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 54)
        {
            button54.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 55)
        {
            button55.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 56)
        {
            button56.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 57)
        {
            button57.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 58)
        {
            button58.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 59)
        {
            button59.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 60)
        {
            button60.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 61)
        {
            button61.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 62)
        {
            button62.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 63)
        {
            button63.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 64)
        {
            button64.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 65)
        {
            button65.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 66)
        {
            button66.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 67)
        {
            button67.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 68)
        {
            button68.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 69)
        {
            button69.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 70)
        {
            button70.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 71)
        {
            button71.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 72)
        {
            button72.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 73)
        {
            button73.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 74)
        {
            button74.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 75)
        {
            button75.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 76)
        {

            button76.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 77)
        {
            button77.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 78)
        {
            button78.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 79)
        {
            button79.BackColor = Color.Orange;

            ++tracker;

        }

        if (returnValue == 80)
        {
            button80.BackColor = Color.Orange;

            ++tracker;

        }


    }

    timer1.Stop();
    returnValue = 0;

AnswerRe: Question: Making a Keno Game in C# Pin
Eddy Vluggen23-Mar-12 14:14
professionalEddy Vluggen23-Mar-12 14:14 
GeneralRe: Question: Making a Keno Game in C# Pin
Tailean23-Mar-12 15:12
Tailean23-Mar-12 15:12 
GeneralRe: Question: Making a Keno Game in C# Pin
Eddy Vluggen24-Mar-12 1:26
professionalEddy Vluggen24-Mar-12 1:26 
QuestionUse of multiple panel Control in winform Pin
Dexter Arora23-Mar-12 10:31
Dexter Arora23-Mar-12 10:31 
AnswerRe: Use of multiple panel Control in winform Pin
Eddy Vluggen23-Mar-12 11:17
professionalEddy Vluggen23-Mar-12 11:17 
GeneralRe: Use of multiple panel Control in winform Pin
Dexter Arora24-Mar-12 0:48
Dexter Arora24-Mar-12 0:48 
GeneralRe: Use of multiple panel Control in winform Pin
Eddy Vluggen24-Mar-12 1:20
professionalEddy Vluggen24-Mar-12 1:20 
GeneralRe: Use of multiple panel Control in winform Pin
Dexter Arora24-Mar-12 2:08
Dexter Arora24-Mar-12 2:08 
QuestionRe: Use of multiple panel Control in winform Pin
Eddy Vluggen24-Mar-12 2:17
professionalEddy Vluggen24-Mar-12 2:17 
AnswerRe: Use of multiple panel Control in winform Pin
Dexter Arora24-Mar-12 9:17
Dexter Arora24-Mar-12 9:17 
GeneralRe: Use of multiple panel Control in winform Pin
eupendra25-Mar-12 22:13
eupendra25-Mar-12 22:13 
GeneralRe: Use of multiple panel Control in winform Pin
Dexter Arora26-Mar-12 7:46
Dexter Arora26-Mar-12 7:46 
QuestionCan read 64bit Reg_Sz, but not 64bit D_Word Pin
turbosupramk323-Mar-12 8:48
turbosupramk323-Mar-12 8:48 
QuestionRe: Can read 64bit Reg_Sz, but not 64bit D_Word Pin
Eddy Vluggen23-Mar-12 11:07
professionalEddy Vluggen23-Mar-12 11:07 
AnswerRe: Can read 64bit Reg_Sz, but not 64bit D_Word Pin
turbosupramk323-Mar-12 11:43
turbosupramk323-Mar-12 11:43 
AnswerRe: Can read 64bit Reg_Sz, but not 64bit D_Word Pin
Eddy Vluggen23-Mar-12 11:52
professionalEddy Vluggen23-Mar-12 11:52 
GeneralRe: Can read 64bit Reg_Sz, but not 64bit D_Word Pin
turbosupramk323-Mar-12 12:38
turbosupramk323-Mar-12 12:38 

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